Code:
DML1
//T2 FM: Redemption by Brynolf / Fixes: miss20.mis.dml
//mantling
+ObjProp 1243 "PhysCanMant"
{
}
+ObjProp 1245 "PhysCanMant"
{
}
+ObjProp 1261 "PhysCanMant"
{
}
+ObjProp 1264 "PhysCanMant"
{
}
+ObjProp 1343 "PhysCanMant"
{
}
+ObjProp 1345 "PhysCanMant"
{
}
+ObjProp 1348 "PhysCanMant"
{
}
+ObjProp 1350 "PhysCanMant"
{
}
+ObjProp 1353 "PhysCanMant"
{
}
+ObjProp 1354 "PhysCanMant"
{
}
+ObjProp 2352 "PhysCanMant"
{
}
+ObjProp 2361 "PhysCanMant"
{
}
+ObjProp 2361 "Material Tags"
{
}
+ObjProp 2362 "PhysCanMant"
{
}
+ObjProp 2574 "PhysCanMant"
{
}
+ObjProp 2611 "PhysCanMant"
{
}
+ObjProp 2992 "PhysCanMant"
{
}
+ObjProp 2992 "Material Tags"
{
}
//doors
+ObjProp 90 "BlockFrob"
{
"" true
}
+Receptron 448 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 448 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 510 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 510 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+ObjProp 676 "FrobInfo"
{
}
+ObjProp 677 "FrobInfo"
{
}
ObjProp 678 "Scripts"
{
"Don't Inherit" true
}
+ObjProp 785 "BlockFrob"
{
"" true
}
+Receptron 1159 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1159 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1168 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1168 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1169 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1169 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1170 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1170 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1642 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1642 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+ObjProp 1784 "BlockFrob"
{
"" true
}
+ObjProp 1837 "FrobInfo"
{
}
+ObjProp 1838 "FrobInfo"
{
}
+ObjProp 2060 "BlockFrob"
{
"" true
}
+ObjProp 2091 "BlockFrob"
{
"" true
}
+ObjProp 2093 "BlockFrob"
{
"" true
}
+ObjProp 2109 "BlockFrob"
{
"" true
}
+ObjProp 2135 "BlockFrob"
{
"" true
}
+Receptron 2148 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 2148 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 2149 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 2149 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+ObjProp 2317 "BlockFrob"
{
"" true
}
+ObjProp 2382 "FrobInfo"
{
}
+ObjProp 2594 "BlockFrob"
{
"" true
}
-ObjProp 326 "JointPos"
-ObjProp 394 "JointPos"
-ObjProp 395 "JointPos"
-ObjProp 439 "JointPos"
-ObjProp 609 "JointPos"
-ObjProp 1247 "JointPos"
-ObjProp 1441 "JointPos"
-ObjProp 1758 "JointPos"
-ObjProp 1759 "JointPos"
-ObjProp 1760 "JointPos"
-ObjProp 1761 "JointPos"
-ObjProp 1762 "JointPos"
-ObjProp 2044 "JointPos"
-ObjProp 2297 "JointPos"
-ObjProp 2488 "JointPos"
-ObjProp 2508 "JointPos"
-ObjProp 2528 "JointPos"
-ObjProp 2767 "JointPos"
//AIs
+ObjProp 131 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cnoblem4
}
+ObjProp 1068 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cnoblem3
}
+ObjProp 1102 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cnoblem3
}
+ObjProp 1109 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cnoblem4
}
+ObjProp 1115 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cnoblem4
}
+ObjProp 1221 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" bafegca
}
+ObjProp 1367 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cham01
}
+ObjProp 1839 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cham01
}
+ObjProp 1840 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" hamprsca
}
+ObjProp 1842 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" hamprsca
}
+ObjProp 1927 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" zombieca
}
+ObjProp 1956 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cham01
}
-ObjProp 2087 "AI_Vision"
+ObjProp 2286 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cnoblew2
}
ObjProp 2450 "AI_Mode"
{
"" Dead
}
ObjProp 2451 "AI_Mode"
{
"" Dead
}
ObjProp 2452 "AI_Mode"
{
"" Dead
}
ObjProp 2456 "AI_Mode"
{
"" Dead
}
+ObjProp 2514 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cnoblem2
}
+ObjProp 2554 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" cham01
}
+ObjProp 3110 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" csherif2
}
//arrows
-ObjProp 705 "PhysType"
-ObjProp 706 "PhysType"
-ObjProp 707 "PhysType"
//explosive charges
+ObjProp 798 "CombineType"
{
"" ExplosiveCharge
}
+ObjProp 2364 "CombineType"
{
"" ExplosiveCharge
}
//junk
+ObjProp 1729 "NoDrop"
{
}
+ObjProp 1730 "InvType"
{
}
+ObjProp 1730 "FrobInfo"
{
"World Action" Move
"Inv Action" Move
}
+ObjProp 1774 "InvType"
{
}
+ObjProp 1774 "FrobInfo"
{
"World Action" Move
"Inv Action" Move
}
+ObjProp 2206 "InvType"
{
}
+ObjProp 2446 "GameName"
{
}
//quest items
ObjProp 1741 "FrobInfo"
{
"Inv Action" None
}
+ObjProp 1741 "StackCount"
{
}
ObjProp 1756 "FrobInfo"
{
"Inv Action" None
}
+ObjProp 1756 "StackCount"
{
}
ObjProp 2968 "FrobInfo"
{
"Inv Action" None
}
+ObjProp 2968 "StackCount"
{
}