TricKsteR80 on 28/3/2012 at 01:10
I finished the campaign. I was waiting a long time to play this FM and now I'm satisfied :)
Bravo Gaëtane pour ce travail.
Rest in peace Emilie Victor. :( I enjoyed her presence even if she was not on our side in this campaign.
Tannar on 28/3/2012 at 01:40
Quote Posted by Yandros
Just thought I would point out that 19 hours of gameplay is more than you get from plenty of $50 games these days. Ain't this community grand? Thanks again Gaetane!
I completely agree. And I might add that I've played many $50 games that weren't as enjoyable or as well-made as this campaign!
dbrilliant on 29/3/2012 at 00:42
Quote Posted by Tannar
I completely agree. And I might add that I've played many $50 games that weren't as enjoyable or as well-made as this campaign!
Very well said....:thumb: Me too... There were also releases out there for long awaited titles which stunk.
kisgempa1 on 29/3/2012 at 15:53
Hi there! :) I'm in the fourth mission and i stucked in the abandoned fishery. I don't know how to open the grid where the lever is:S I need a help.>.<
kisgempa1 on 29/3/2012 at 17:18
Oh, thanks :) XD
Sticky Fingers on 30/3/2012 at 05:38
Just sensational, gaetane!
One of the very best stories (both in concept & execution) yet, with superb atmosphere, music, architecture, layouts & detail. The scale & proportion of everything was spot-on, whilst those various beastie noises....genuinely creepy & disturbing.
Soooo much to like, but just wanted to highlight three things -
The design of the town & Emily's mansion. Neither were oversized, & all the various parts were individual & identifiable enough that when you 'returned' to them you could concentrate on the mission rather than have to frequently stop & figure out where you were.
The undead in the Black Frog World - blackened, blasted skeletons which could barely move (physical agony, mental agony or probably both) & making those creepy, pitiful sounds: sort of the essence of despair & such a strong element of how wrong this world was.
The ending - no doubt that Garrett had to destroy the Black Frog (had to complete the mission at least :p ) but this also meant killing Emily. Did she deserve to die? Not that this was a hard choice, but it added something of a moral aspect to Garrett's final action. Fitting end to a great story.
I didn't much like some aspects of gameplay - basically in mission 4 - but this is a small thing in such a huge, complex FM series.
With all that vision & dedication, you've created one of the most memorable, engaging & brilliant of Thief series - huge congratulations & even bigger thanx, gaetane :thumb: :thumb: :thumb:
gaetane on 30/3/2012 at 18:36
Quote:
Very good, but a bit too easy for my taste
242, are you joking? :eek: Yes... i believe you are joking...
Thank you very much to all... once again! :D Your messages go right in my heart. They are the reward of years of work and it makes me happy, you can't imagine!
Sticky Fingers: Thank you very much for your comments.
About the campaign ending, I confess that I was afraid it is not well understood. But by your post I see that it is not :)
It is difficult to tell a story a bit complex in a fm. A fm is not a novel and sometimes it is a real pain to develop a story like you wanted (at least for me) :p
I'm happy to see i wasn't not so bad about this :D
Michael. on 6/4/2012 at 14:08
Quote Posted by Sticky Fingers
Just sensational, gaetane!
One of the very best stories (both in concept & execution) yet, with superb atmosphere, music, architecture, layouts & detail. The scale & proportion of everything was spot-on, whilst those various beastie noises....genuinely creepy & disturbing.
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http://www.schildersmilies.de/schilder/thanx.gif for this great campaign. :thumb:
Lady Taffer on 7/4/2012 at 07:10
I posted this in the mission 5 thread and it didn't get answered, so I figure maybe it will here. . it fits with this thread much better anyway.
I've played the campaign through again, and there's something I've been wondering about. The Black Frog is locked up and protected in the tower, yes? So what was it that Garrett touchedin the mirror room inside Emilie's apartment that sent him to the world of the Black Frog? Was it really just a decoy like Emilie said in her note? If so, how was he transported to that world? I thought only the real Black Frog could do that.