T2 Campaign - Keeper of Infinity 2: Mission 2 - Raven's Nest (6 Jan 2016) - by Squadarofl
baeuchlein on 18/1/2016 at 06:34
Quote Posted by Tannar
Oh well, so much for my memory. Thanks. Odd that you don't have that achievement, though. Maybe it matters which one you take out first. I don't know. I did the one outside Penny's Pub first.
Did you notice that it is not only important that you kill the haunt, but also
how you do it? Just flashbombing him to death, for example, is not the way to get "Fearless Fighter".
Hit him first with the sword once, while he's looking towards you, then you can flashbomb him if you like. There may be some other ways of killing him which are sufficient for "Fearless Fighter".
Marbrien on 18/1/2016 at 10:04
@jiansonz, many thanks for the spreadsheet. I have all the main objectives but will use it to carry on exploring.
BTW, on the Loot worksheet there is what appears to be some repeating extraneous data, starting at row 121 column 8. If you decide to update the spreadsheet you might consider removing it, it complicates the printing of the worksheet for anyone who wants a hard copy to refer to while they're playing.
Thanks again! :thumb:
csamba on 18/1/2016 at 10:06
Quote Posted by baeuchlein
Did you notice that it is not only important that you kill the haunt, but also
how you do it?
That's correct:
I sneaked up and killed it with one single backstab, before it became alerted in the first placeI have
8 items, your list plus Searcher and Devastator (all loot and all 8 secrets - thanks Jiansonz!) I still haven't figured out
(1) what to steal from under Flik's nose, (2) how to save Adaline better (perhaps thinning the zombies before opening the portcullis? How many? And... some of them respawn! (3) how to "gaze" every trinket. As for Spy, I think I patiently listened to all conversations but found only 4/5 scroll cases until now:sweat:
baeuchlein on 18/1/2016 at 14:26
Quote Posted by llanita
this guy was in the house beside the Pub. He was floating up and down, I think he was supposed to be asleep in the bed above this floor.
Maybe not. Somewhere (maybe in Farage's letter to Thereon, and certainly when you meet one of your fellow Keepers) in the mission, you learn that physics from our dimension and from another start to mix with each other. This guy might be floating up and down because of that. Also, I have been in his room on two playthroughs of the mission, and he always did that. That does not look like a glitch.
Quote Posted by llanita
Also the number 36 in the Burrick Hotel was upside down. I forgot to take a screenie
I think this is on purpose as well. Numbers 36 and 37 turn upside down for me when I first aproach them. Did happen for No. 37 on both playthroughs as well.
llanita on 18/1/2016 at 15:25
Ok makes sense
Marbrien on 18/1/2016 at 15:36
The spreadsheet is very useful. It is a pity that, having relied on teleporting to get players to certain locations, the game then makes those locations inaccessible. It makes a bit of a nonsense of the Achievements challenge. The player cannot go back and look for missed loot, secrets etc without restarting.
I'm a little unclear on some of the locations in the spreadsheet. E.g. "apartment high up SE main square". Is the main square the one with the round dry fountain in it, and the Wanderers' Inn?
jiansonz on 18/1/2016 at 15:46
Quote Posted by Marbrien
I'm a little unclear on some of the locations in the spreadsheet. E.g.
"apartment high up SE main square". Is the main square the one with the round dry fountain in it, and the Wanderers' Inn?Yes, I meant to refer the direction from the fountain. This apartment is located just
N of what I call 'gas arrow balcony'.
Marbrien on 18/1/2016 at 15:56
Quote Posted by jiansonz
Yes, I meant to refer the direction from the fountain. This apartment is located just
N of what I call 'gas arrow balcony'.Thanks, I found it after I posted. I used 2 rope arrows to get me up there!
Soul Tear on 18/1/2016 at 16:17
Quote Posted by Marbrien
Thanks for the help with the statuette. I had never frobbed that door so never saw Garrett's comment about it being unpickable,
but when I gave the three items I had to Flik he opened the passage anyway. All very baffling (and avoidably so, in my opinion) until you explanied it.
Because don't need
to frob that door. Just visit the place in front of the door (I had to do so because there have been various technical problems).
Soul Tear on 18/1/2016 at 16:30
Take a look at these files in the books folder:
1. Burglar
2. Collector
3. Defender
4. Desperado
5. Devastator
6. Fighter
7. Flayer
8. Neophyte
9. Pickpocket
10. Searcher
11. Spy
12. Thief