T2 Campaign - Keeper of Infinity 2: Mission 1 - Bad Venture (6 Jan 2016) - by Soul Tear
Tannar on 7/1/2016 at 08:08
Quote Posted by Mechs Delight
Where is the crowbar now?Check
under or around the bunk beds nearby.
Necrobob on 7/1/2016 at 08:22
Okay, got through the Redux of chapter one. First off, I played the standard full effects version, HUGE improvement. Significantly better performance on my old ass laptop, and gameplay made more sense, not to mention the fact that the fleshing out of the story actually meant that I had a sense of reason for being in Konigsforst, as opposed to the original version. The only areas that had any significant slowdown we're the ones that actually warrant it, and FPS stayed in double digits even in those, which is still playable for me, considering my paleolithic hardware. No chugging in tiny, uncrowded interiors anymore.
Some constructive criticiscm however.
Lite version seems borked. Some untextured buildings, and missing Garrett comments. Restarted with the full version instead, like I said earlier.
While the puzzles followed an internal logic that actually makes sense in accordance to clues you get, there could still be some more.
For instance, I was dismayed to see that one of my major pet peeves from the original Thereon's journal in the stone while logical once you get it, remained completely the same. I could record a Garrett comment for that room, to guide new players along the road. Something about the fact that those floating stones probably are not there for decoration.
Another one is the tiny spider in the basement. Like the other stuff, their preferred habitat is explained quite clearly, but that thing is tiny. That one could be very easily made much less frustrating if you simply added sounds of the spider chittering.
Also, the underground bit with Faraj seemed to have a incredibly cruel red herring to it. Unless I simply happened to glitch my way out of the place in the end (seem my earlier post) faffing around with trying and failing over and over again with trying to rope up the roots was just a massive waste of my time. Could use some clarification.
Thankfully, I was eager enough to find out what happens next at every turn, so that speaks to the mission's strengths, at least.
Cardia on 7/1/2016 at 09:43
Quote Posted by Kurhhan
@ Cardia
Crowbar + hold right mouse button.Thank you
Cardia on 7/1/2016 at 09:44
Quote Posted by Tannar
Check
under or around the bunk beds nearby.
Thanks, i was just looking for that tool
llanita on 7/1/2016 at 12:05
I was just installing this mission and I noticed to my dismay, that the genre is zombies! Can someone tell me if they're in both missions, if they're just a few or a whole bunch?
Necrobob on 7/1/2016 at 13:02
Horror elements are barely present in the first mission. Haven't got very far in the second one yet, so I can't comment on that one.
Cardia on 7/1/2016 at 13:43
i got a blocked district key, but i can´t find its lock, how do i get out of the citadel area?
llanita on 7/1/2016 at 14:03
Quote Posted by gnartsch
Thanks for this mission!
Unfortunaltey Garretts Diary in the first mission was heavily truncated and mostly unreadable.
I went ahead and checked for more texts with issues.
Those should be the fixed versions: (
http://www.gnartsch.de/Thief-FM/beta/KeeperOfInfinity2-Books.zip) KeeperOfInfinity2-Books.zip
Simply extract into the books-folder - whereever the mission was extracted to - and overwrite the existing ones.
Hi, I copied and pasted the books to the books folder under Keeper Of Infinity, and overwrote the existing ones, but my Garrett's Diary is still messed up. I've just started so the diary is the only book I have so far.
Marbrien on 7/1/2016 at 15:28
Despite having acquired a pickaxe in the Stumbling Traveller inn or whatever it is called, and used it in the lowest part of the underground area to collect some nuggets, I can't get the objective to find "1000 more" loot to tick off. The wording of the objective is ambiguous, which doesn't help. A 1000 more than what? And does all that additional loot have to come from underground?
Also, I have no idea where the sewer man's watch tower is, which is part of another abjective. Any clues please?
Marbrien on 7/1/2016 at 15:30
Quote Posted by Cardia
i got a blocked district key, but i can´t find its lock, how do i get out of the citadel area?
You need to go
underground via the hole outside where the policeman sleeps at his desk. Eventually in that underground area you will find a mage's wand which will destroy the vegetation covering the door to the next area.