Sensut on 18/9/2010 at 12:33
Quote Posted by Arondil
Stuck on menial faithfulness at the moment. Any suggestions?
[spoiler]I can't open the door in the stables, nor the blocked door under the drawbridge.
There is a portcullis blocking some stairs near to the place I need to put the seal (not the tower ones I can get through there).
No sign of any seal either[/spoiler]
Also one for the mods, would it be possible to spilt this thread into a different one per mission?
For the door in the stables there is a key in the Steward's room. You can enter that room with lockpicks, the lockpicks are in the Forge. You can enter to the Forge through the chimney from above. You can open the blocked door from inside...
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@ Dex1986: Hey neighbour! ;) Good to see so many taffers from the vicinity. :D
Brooklyn on 18/9/2010 at 16:19
Sensut, that music on the victrola at the inn - I recall that melody was used in the movie "Fargo," if I'm not mistaken...?
I'm near the end...I hate to get off this ride- what a masterpiece campaign!
Fraser on 19/9/2010 at 00:11
I'm not sure what I missed in Menial Fahtfulness. I've been in all the rooms below the castle, found all the keys I needed to to get into everything, and the only thing that has eluded me is a chest I can see but can't get to because I can't use a rope arrow and can't jump off a ladder.. But that's probably just loot, and I can live without that.
I'm just not sure what to do next. I'm in the crypt, and I have to do something involving eternal light, but I'm damned if I know what that might be. I tried lighting all the candles, but that does nothing. Is there something else I have to do first?
jiansonz on 19/9/2010 at 00:41
Quote Posted by Fraser
I'm just not sure what to do next. I'm in the crypt,
and I have to do something involving eternal light, but I'm damned if I know what that might be. I tried lighting all the candles, but that does nothing. Are you sure that does nothing? :cheeky:
Fraser on 19/9/2010 at 00:46
Quote Posted by jiansonz
Are you sure that does nothing? :cheeky:
It
seems to have done nothing.
I went downstairs and found a secret after that, but...
The graphics in these missions are amazing, by the way. Interestingly, with everything on full, graphics-wise, my laptop runs them smooth as silk, unlike a few other recent missions.
...Oh, I see. I can't figure out how it's possible that I could see the secret and NOT the way to open the crypt.
'Course now I'm stuck in the next part of the mission. I've pooped the party, but not done much else. Couldn't the Fortress guards just have a key? :cheeky:
Edit -- Okay, sorry if this turns out to be a repeat or messed up post, but I posted a question here earlier and for some reason it isn't showing up. I can't get into the Fortress.
The only thing I can think of is to drop down into the drainage ditch outside the fortress and follow the ditchunder a wall, but I am unable to crouch in the ditch. I also know from reading this thread that I am missing at least one quest, the one about being a thief. In the town, I have been in the church and gone past the party at the inn, but there seems to be nothing else to do and nowhere else to go. Any help appreciated, because this is a tiny area and I have grown quite bored with it.
Sorry, I should have also mentioned that I have also been over the wall and into the safe, but that is just a dead end because I can't get back over the wall and once I open the safe I am simply trapped and nothing more is possible. Obviously I have to do something else before going over the wall.
jiansonz on 19/9/2010 at 06:05
@Fraser: I do not know which wall you speak about, but once Katalin realizes she can´t get into the castle the way she thought, some doors will be pickable that previously weren´t. Confusing, I know.
Sensut on 19/9/2010 at 07:10
Now, thinking again I have a better idea how would have been right to make that 2 slaughterhouse gates for more prominent that let it be possible to know better the next step after the garrison warning read, but it's too late unfortunatelly. But if I have to update again the pack sometime in the future I'll aply it. The essence there is that Katalin does not want to break in the slaughterhouse but lack of a better option she is bound to it finally.
Fraser on 19/9/2010 at 17:20
Thanks for the responses, but something is definitely missing. A quest, I think.:erg:
I have opened the crypt. I have come out into the village. I have been in the church and found loot. I have crashed the party in the most ignorant way -- to wit, the guests are knocked out and lie in pools of wine -- and I have gone to the gates of the Fortress, doused the torches and put out the lights of the guards. Failing progress at that point, I climbed over a roof to the area where there is a putative stable with 74 stalls (it is referenced in a note in a room) and a house with loot and a safe. There are no new doors to open and there have been no new quests added to my journal since...since, I believe the start of the mission, or at least a very long time ago.
Edit: Methinks I taffeth overmuch, or perhaps not enough. I was sure I'd read that note. As usual, operator error. But climbing over the wall was fun!
Sensut on 20/9/2010 at 06:59
Quote Posted by Fraser
Thanks for the responses, but something is definitely missing. A quest, I think.:erg:
I have opened the crypt.
I have come out into the village. I have been in the church and found loot. I have crashed the party in the most ignorant way -- to wit, the guests are knocked out and lie in pools of wine -- and I have gone to the gates of the Fortress, doused the torches and put out the lights of the guards. Failing progress at that point, I climbed over a roof to the area where there is a putative stable with 74 stalls (it is referenced in a note in a room) and a house with loot and a safe. There are no new doors to open and there have been no new quests added to my journal since...since, I believe the start of the mission, or at least a very long time ago.
Edit: Methinks I taffeth overmuch, or perhaps not enough.
I was sure I'd read that note. As usual, operator error.
But climbing over the wall was fun!
So,
on the grate to the garrison is a warning that the garrison is closed and nobody is allowed inside except the guards with prisoners. After you read this you'll have an objective change and the 2 small gates to the slughterhouse opposite the wedding will be frobable (lockpickable). Pick a lock and rob the safe inside. The place is lighted well and hard to see the highlight difference on the gates. The wall climbing is not in the plan, if you managed to do it somehow it's a wrong way. :rolleyes:
gnartsch on 20/9/2010 at 08:15
Once again you come up with an awesome campaign, Sensut !
Thanks !
Very beautiful maps, pretty good gameplay and a very interesting storyline.
And some funny moments, too.
Prolog (in guard-station):
Prisoner: "I don't want to talk about it."
Garrett: "Ehhmm... what ? Yeah, sure pal." (or something similar)
I love this one, because this was perfectly unexpected and unusual :thumb:
Right now I am in Blood and Ice.
Any hint on secret #3, please ?
I have Elizabeth's private secret and the icy one.