jiansonz on 8/9/2010 at 14:10
Quote Posted by Swiz
OK, at my wits end in Menial
I still cannot find the chimney key in Menial. Which tower is it in? From where you leave the "prison" part at the very start of the mission,
go (counterclockwise, if you look from above) about halfway around the castle. There is a gate area there that you can pass through. The inner part here has the base of a sloping walkway that leads up to a lone guard that has a purse you can steal. The outer part here has a tower with a ladder to an upper room. Search the upper room in this tower.
(BTW, the lock you use the chimney key on is close to the base of this tower)I hope my explanation is detailed enough. I had overlooked this place myself - was stuck for about an hour.
Swiz on 8/9/2010 at 14:22
Phew, thanks. I'd been running all over the place.
InfinituS on 8/9/2010 at 15:14
Quote Posted by Sticky Fingers
InfinituS -
you make the impression using the wax on the Lieutenant's (?) desk in the Jendarmerie; use the impression in that machine. Thanks a lot :D Can't believe i've missed that :p
doug on 8/9/2010 at 17:21
despite all the clues i am stuck,i have the captains key and lockpickes,i am down in the secret chambers,near the large beetle, i cant find a way into the fortress, i cant find anywhere to use the seal,i keep reading about an elevator,i cant find one, could someone please help.thankyou
jiansonz on 8/9/2010 at 17:39
Quote Posted by doug
despite all the clues i am stuck,i have the captains key and lockpickes,i am down in the secret chambers,near the large beetle, i cant find a way into the fortress, i cant find anywhere to use the seal,i keep reading about an elevator,i cant find one, could someone please help.thankyou
What I think you need to find now is the
key to the elevator room. A bit to the left of the entrance door to the Forge is a large room you can enter. The inner left corner of this room is lit up, and you can grab the elevator room key there.
(BTW, there is actually a place to use the seal down in the part of the catacombs you have already seen, but it only leads to an optional secret room).
Lady Taffer on 8/9/2010 at 22:21
I'm replaying the series again to see all the things I missed and now I have a few questions about Menial Faithfulness.
In the very beginning when you're wandering around the fortress, I noticed a few places with locked doors that I can't find any keys for. They're not necessary for progressing further in the game, it just seems like they're doorways to some rooms with extra stuff in them. How do I open these locked doors?
pwl on 8/9/2010 at 23:33
OK I have gone a long way in this one and done all objectives but waking Drakula I can't find the flask!:p
EDIT:Of course as soon as I posted I found it!!
Sensut this is amazing!!!!:thumb:
clearing on 9/9/2010 at 03:31
Finished the campaign and I'm amazed. Absolutely fabulous, Sensut! Thank you again :thumb: :thumb: :thumb:
jiansonz on 9/9/2010 at 06:40
Quote Posted by Lady Taffer
I'm replaying the series again to see all the things I missed and now I have a few questions about Menial Faithfulness.
In the very beginning when you're wandering around the fortress, I noticed a few places with locked doors that I can't find any keys for. They're not necessary for progressing further in the game, it just seems like they're doorways to some rooms with extra stuff in them. How do I open these locked doors?
What doors are you referring to? I loaded up a late save game from this mission and went back there to have a look. I can´t find any frobbable doors I haven´t opened, so I guess they were either pickable or I had found the keys.
Lady Taffer on 9/9/2010 at 07:51
Quote Posted by jiansonz
What doors are you referring to? I loaded up a late save game from this mission and went back there to have a look. I can´t find any frobbable doors I haven´t opened, so I guess they were either pickable or I had found the keys.
Hmm. . well there are really only two areas I can't access yet. I'll try to describe where they are---there's a building outside on the upper ramparts that has locked doors and what looks like a small moveable drawbridge covering them. Looking in through the slots in the door, it looks like another armory-type room where I'll likely find arrows or some other equipment.
The second place is at the top of that really tall tower---the one you climb up tons of ladders to get to. There's a locked wooden door at the very top.
Also, I'm a little confused by the ambiguous wording of the objective "It would be good to get some money. ." How much? Is there a certain amount you have to collect before it will tell you you've completed the objective or do you have to find a fence somewhere and exchange all your collected loot for currency? (actually, that'd be kind of cool if you could do that in an FM)
Note: I can't lockpick or break open any of these doors.
Edit: Ok, I just figured out how to get into the room with the drawbridge thingy and it is indeed the armory, however I've discovered a third locked door I can't get into and can't pick open. When you go up the stairs in the outer garrison (where the privies and the drunk guard are,) walk along the wooden parapet and then enter a tunnel in the wall you'll end up at the door. Through the slats I can see it's some kind of room with a lantern, a ladder leading upwards and a sleeping guard.