Lord Taffer on 7/5/2020 at 16:19
I don't have a clue why I cannot load T1 textures. All the instructions seemed straightforward and I followed them. Well, it seems I have to be content with the textures I already have available (for now).
john9818a on 8/5/2020 at 12:02
The only thing I can suggest is to make sure you are running the dromed.exe that is in the same root Thief2 folder as the Res/Fam/whateverfamilyname is placed.
Lord Taffer on 8/5/2020 at 15:44
I checked that dromed.exe is in the same root T2 folder but same message again: Family not added (no textures). I tried to add Tower2 texture from T1.
I recorded a short video that should show my folders. I don't know if it helps but maybe it reveals what's wrong.
Here's the dropbox link:
(
https://www.dropbox.com/s/um2rbxeelalauom/T2%20DromEd%20-%2005-08-2020.mp4?dl=0)
Psych0sis on 9/5/2020 at 01:00
You dont have to put the base t2 textures in a fam folder inside the /FMs location, only any custom textures (in this case thief 1 textures are considered so since they're from another source)
john9818a on 9/5/2020 at 02:24
One more thought... the two files install.cfg and darkinst.cfg... do they have the correct path that points to your res folder?
Mine looks like this:
cd_path e:\
install_path C:\Thief2
language english
resname_base C:\Thief2+c:\thief2\res
load_path C:\Thief2
script_module_path C:\Thief2
movie_path C:\Thief2\movies
Its not easy to see the letters in your video, but I think your resname_base should be J:\Pelit\T2 - For Dromed+J:\Pelit\T2 - For Dromed\res
Lord Taffer on 9/5/2020 at 07:54
Quote Posted by Psych0sis
You dont have to put the base t2 textures in a fam folder inside the /FMs location, only any custom textures (in this case thief 1 textures are considered so since they're from another source)
Okay, good to know! I just put everything there...to be on the safe side.
Lord Taffer on 9/5/2020 at 08:18
Quote Posted by john9818a
One more thought... the two files install.cfg and darkinst.cfg... do they have the correct path that points to your res folder?
Mine looks like this:
cd_path e:\
install_path C:\Thief2
language english
resname_base C:\Thief2+c:\thief2\res
load_path C:\Thief2
script_module_path C:\Thief2
movie_path C:\Thief2\movies
Its not easy to see the letters in your video, but I think your resname_base should be
J:\Pelit\T2 - For Dromed+J:\Pelit\T2 - For Dromed\resI just did a search on my computer and the only install.cfg files I found were in the Thief1 folder and T2 Backup folder, but there is no install.cfg in my root T2 folder (folder that has the dromed.exe). Also there isn't install.cfg file in the root T2 folder that I use just for playing.
I assume that install.cfg file should be in both root folders --> T2 (DromEd) and T2 (for playing)?
I found darkinst.cfg file from both root folders: T2 (DromEd) and T2 (for playing). Both files (install.cfg and darkinst.cfg) look like this:
install_path .\
language english
resname_base .\RES\RESPATCH+.\RES
load_path .\
script_module_path .\
movie_path .\MOVIES
I'll try to put right paths into those files and see if that works! Thanks!
Just now, I corrected the paths and copy pasted the missing install.cfg to the root T2 (DromEd) folder:
install_path J:\Pelit\T2 - For Dromed
language english
resname_base J:\Pelit\T2 - For Dromed\res
load_path J:\Pelit\T2 - For Dromed
script_module_path J:\Pelit\T2 - For Dromed
movie_path J:\Pelit\T2 - For Dromed\movies
Then I opened DromEd and tried to load Tower2 texture into a new (empty) mission and now suddenly I could load the textures!
Still, for some reason I can't load Tower2 textures into the mission that I've worked with the last month. I believe one thread said something about 32 texture limit. Does this mean that I can use only 32 different textures in my mission and that's why I can't load T1 textures in my mission in progress?
The Watcher on 9/5/2020 at 12:05
Quote Posted by Lord Taffer
Still, for some reason I can't load Tower2 textures into the mission that I've worked with the last month. I believe one thread said something about 32 texture limit. Does this mean that I can use only 32 different textures in my mission and that's why I can't load T1 textures in my mission in progress?
There is a limit of 32 texture
families, which is not the number of textures. The upper limit of number of textures is "1024-ish":
Quote Posted by modders_notes.txt
Max texture families: 32 (from 16)
Max family textures: 1024-ish (from 256-ish)
Lord Taffer on 9/5/2020 at 15:08
You're right, I mixed up things (families and textures) and the thread actually said it right. Now, I noticed that I already have 32 families loaded (mission in progress). So, that was preventing me from uploading T1 textures. I just removed one family to test it and now I can load T1 textures - finally! :thumb:
john9818a on 10/5/2020 at 03:24
I'm glad you got it working Lord Taffer!