Jason Moyer on 22/8/2015 at 03:49
They published Spirits Of Xanadu; I'm not sure how much of a hand they had in the financing or development of it, though.
RocketMan on 24/8/2015 at 03:49
Quote Posted by Starker
BTW, this has to be one of the friendliest takedown notices yet.
Ever hear the expression, "Don't bite the hand that feeds"? They aren't quite done with us yet and need to suck up a while longer.
ZylonBane on 24/8/2015 at 06:17
I think the more applicable expression would be "Don't kill the goose that lays the golden eggs."
Regardless, it's disappointing to see so many members of the community throwing bitchfits over SS1 becoming commercially available again. Didn't see that coming.
Dev_Anj on 24/8/2015 at 08:32
Yeah. It's one thing to think the current laws are bad, it's another thing to feel that simply because they didn't originally own the game, they don't deserve to get anything from it, even though they went through all the trouble of contacting the owners and buying the rights from them. Yankee Clipper brought up the right points about this:
Quote:
Most retail software is made because someone put up the money to hire the talent to develop and code the software. The people who actually do the grunt work of writing and coding the games we love to play just can't afford to work on a project in the hopes that it will sell and they can then get paid. They need that regular paycheck. And the people who put up the money so those checks can get written are doing something valuable. They are risking their money in the hope that they will profit and so things that would not otherwise get created do get created. This is something to be celebrated, not criticized. Just because the people that put up the money do not have the ability to write a fun game does not mean that they are to be denigrated for choosing to make a profit in that industry.
And if the people who originally put up the money decide that they would rather sell their rights to someone else, again, what is the problem. The new investor hopes to create new interest in the product and at the same time profit themselves. Everyone along the way who contributed to the game got paid at the appropriate time.
So, why are any of these people bad guys? Unless someone pulled some shady deal or cheated someone else out of what was due to them I don't get the hostility.
After all, you don't see people getting mad when someone resells their car and none of the money goes to the original manufacturers, so why are they getting worked up over this? I understand those are two different types of properties according to their usage and law but the analogy still applies here.
icemann on 25/8/2015 at 12:48
Deleted my post as it was a knee-jerk reaction and not thought out.
Pyrian on 25/8/2015 at 17:29
Quote Posted by icemann
Deleted my post as it was a knee-jerk reaction and not thought out.
Well, by that standard, we might as well delete the whole forum. :joke:
RocketMan on 25/8/2015 at 19:49
Quote Posted by ZylonBane
I think the more applicable expression would be "Don't kill the goose that lays the golden eggs."
Regardless, it's disappointing to see so many members of the community throwing bitchfits over SS1 becoming commercially available again. Didn't see that coming.
You have valid points here, don't get me wrong, but if the price of my integrity is looking like a little bitch, I'll happily burden that reputation in this case. To me, there's a lot more to this ploy than helping the greater populace appreciate an old game.
Jason Moyer on 26/8/2015 at 05:29
Of course there's more to it. They purchased the rights to a series of games that were no longer available, with the idea being that they would then make those games available digitally and receive money for doing so. I don't understand why "making money", being the fundamental reason a business exists, is such a problem for some people. Videogame publishers aren't non-profit charitable organizations.
RocketMan on 26/8/2015 at 13:08
Quote Posted by Jason Moyer
Of course there's more to it ...... "making money", being the fundamental reason a business exists.....
That's not the "more" I was referring to. You're over-simplifying their business model. This is the kind of crap they put on their website to lull us into believing they're just fans like us who love games and the profit is incidental to the greater mission of resurrecting old gems blah blah blah. It's BS. System Shock was already, "available digitally", as you put it, and with plenty of polish applied to it. The only point in re-releasing it is to bring it to a demographic who mostly aren't heavily drawn to the genre in the first place (else they would have found SSP) and, to seize an opportunity to profit off of something that was previously non-profit, because they can. And then there's their arrogant, deceptive and disrespectful PR... another can of worms. Anyway, I think the horse has been sufficiently beaten (at least by me) so I'll shut up now.