pnK on 24/8/2007 at 00:03
So, i just played the BioShock Demo, i went to this forum, i saw some threads here regarding BioShock. Well most posts i have read were like "oh well yeah looks good but ss2 is better".
Well i just wanted to make one thing clear.
You have to understand that System Shock 1 is better then System Shock 2.
So, now that everything is said, we can talk.
rachel on 24/8/2007 at 00:17
So, i just read your post, i logged on, i wanted to reply. Your post is like "You have to understand that System Shock 1 is better then System Shock 2".
Well i just wanted to make one thing clear.
You have to understand that stating your opinion does not make it a fact. Even if many share it.
So, now that everything is said, we can talk.
pnK on 24/8/2007 at 00:24
Well if i can enforce my opinion, it IS fact :P
/edit:
Lucky for you, i can't enforce it here :E
Kolya on 24/8/2007 at 00:52
I think my brain just fell out. Don't mind me though. I'll find it later.
Martin Karne on 24/8/2007 at 00:57
Right over there, to the right under the desk, pick it up soon before the zombies come in the office and get it.
pnK on 24/8/2007 at 01:08
Thank you, thank you all so much !
Martin Karne on 24/8/2007 at 03:18
Well to tell you the truth nothing but the truth, I got to know system shock 2 before I played System Shock 1, and when I played it in 2000, I found the controls were awkward and difficult to handle.
And because of the technology leap from 1994, I think I've really missed the novelty factor that System shock 1 had.
That was a main factor of why I prefer System shock 2. Just a matter of bad timing.
pnK on 24/8/2007 at 06:32
I actually have to agree with you on the controls. I played alot of shooter-like games and the controls were getting better with the time, from game to game. I think if SS1 would've had the option to configure your own controls, it would've been a great step in the right direction.
I think it's also quite common that people tend to favor the game they played first. I played SS1 for the first time back around 98 and SS2 much later like in 04 or even later. I do think the controls in SS2 are much better but i also think the atmosphere is not the same/not as good as in SS1.
That is because of several reasons which i don't really wanna discuss here because at the end it's all about individual likings/dislikings.
I do prefer some points of SS2 over SS1. For example the design of Shodan which was much less cool looking in SS1. But that can be explained with the technical capabilities of that time.
Maybe i like SS1 more because i played it first but honestly i don't believe that. SS2 just didn't give me the same feeling, the same atmosphere. I read alot of comments where people said they were scared like hell when playing SS2. Well, it didn't give me that. It surely wasn't/isn't a bad game, but i really think the atmosphere, the music, the story itself and well, alot of other things are just plain done better in SS1.
I mean, maybe, just maybe, i favor Final Fantasy 7 over it's Sequels because i played it first, and maybe it's the same for Deus Ex over Deus Ex 2 or maybe for Matrix over Matrix 2 and Matrix 3 (i know, it's not a game) but i really don't think that's the case everytime. In my opinion Final Fantasy 7 is the best of the series, Deus Ex is superior to DX2 and Matrix is just better then Matrix 2 and Matrix 3. I do feel absolutely the same way for System Shock. The fact that i played SS1 before i played SS2 is surely one reason why i'd favor it but i do honestly believe that this is not the main reason.
Ofcourse everyone can have his own opinion and i know there is no such thing as the "right" opinion. There is just difference. DX2 for example was very different to DX1 in some aspects. The same goes for the Matrix movies. I'm not saying Matrix 2 or 3 were bad movies, they just really couldn't capture this "wow" effect after seeing the Matrix 1 for the first time. As for DX, the differences start with the character design, over the video sequences and well, they continue in other aspects like mentioned before.
It's the same with SS1 and SS2. There sure ARE improvements in SS2 to SS1, but you can surely find that in DX2 or Matrix 2 and 3 also.
As for BioShock. I only played the demo version until now but i don't think it will reach the same status as System Shock for me. I mean, i really like cyberpunk/scifi and i'm not a big fan of the bioshock setting. It's alright though. What DID bother me were the lack of innovative ideas. I mean, my first impression of the game is, that it looked like a shooter with some psi-powers mixed in and a good atmosphere which was mainly created trough the graphic.
If you played the demo - i also found it kind of funny why the character injects himself with this electrobolt stuff without even thinking about it. I mean you just come from a crashed airplane, find out about a big underwater city called rapture, you walk around, stumble across a injection and the first thing you do is take it and put it in your arm without thinking ? Doesn't make much sense to me.
Well anyways, what i was getting at about innovation. System Shock was a great innovation and even created a new genre back in the day. System Shock invented leaning around corners and well, you know the game. Later Deus Ex gave you freedom to choose how to approach different situations, which was also quite innovative at it's time but now what i have seen from BioShock so far, wasn't really that innovative. I think the game MAY be missing something. But i'll have to play the full version of the game to say any more about that.
I think that's enough for one post, have fun answering and excuse any misspelling. After all, english isn't my 1st language 8(
cosmicnut on 24/8/2007 at 07:51
I think we have a major, growing issue with all of our entertainment media.
The problem is profit. It's been going on for years now. the film AvP was based on 2 movies that were 18 certificate when they came out. AvP was a 12 rating (uk ratings system). How...
The film was actually based on a game (I hear a cry of yeah! we know!). To the american business man "Thats kids stuff, we aint gonna sell this movie if the kiddie games fans can't watch it!" So instead of making a really good film that would earn an 18 certificate, they cut the violence and horror (what both films were known for) and made a "safe for teens" film. All this to get the biggest market share.
How many films get 15/18 certificates these days?
Very few, it's all about widening the audience and getting the most money in return.
I'm sorry to say it, as much as we love the games in the Shock series, and as great was the critical response, THEY DIDN'T SELL WELL!
Well not in the same numbers as Doom, etc.
So each incarnation of Shock, dumb itself down to try and capture the mass market.
Bioshock may be the first to do that. The problem is, when you target the mass market, the dumber the game gets.
I doubt we will see games with the originality of the original shock. If the distributers can't immediatly see a market, the game won't be made by a top company.
Most innovative games were designed by newcommers to the market. People that could afford to fail. We may hate EA's approach, but it keeps their employees in work and the company in business.
Peanuckle on 24/8/2007 at 16:26
I very much agree with the "dumbing down" to meet mass market (can't think of a synonym for economics that begins with M:( )
I think ss2 is better because I've never played ss1 and can't be bothered to install dosbox or whatever it is you use to run it.