Nameless Voice on 14/5/2008 at 01:33
It gives me this:
Quote:
thief2.exe size is 2662400, expected 2662445
FAILURE:
Incorrect size
Stopping installation because of error.
The Magpie on 14/5/2008 at 01:37
*snicker*
I'm gonna go ahead and call that a nice try. And I'm still impressed. And grateful.
--
L.
weak-ling on 14/5/2008 at 06:51
Argh, why must there be different sizes...
link removed, new version below
Nameless Voice on 14/5/2008 at 13:15
That one works!
Doesn't apply to DromEd, though.
Incidentally, a lot of people have their DromEd for SS2 renamed "ShockEd.exe", so you might want to check for that, too.
Shadak on 14/5/2008 at 16:10
There are no instructions included in the Thief 2 download. I think it would be best to have a readme.txt file in there. I suppose it's just the same as the SS2 on, instructions in the first post? And I'm not clear, do I need ddfix? (because I don't have that yet)
Also, before I try it out, is it easy to go back? What actually happens with the installation?
Nameless Voice on 14/5/2008 at 16:40
You don't need instructions. You extract the archive to your Thief (or SS2) folder and run the batch file.
It asks you to input first the horizontal size and then the vertical size that you want to use.
That's it. Then you run the game.
If you run the batch file again, it will give you the option of uninstalling the patch and restoring the backup (which it automatically made), or changing to a different resolution.
You don't need DDFix, though why you would want to not use it is beyond me.
Shadak on 14/5/2008 at 17:17
I don't not want to use ddfix (I very much WANT to use it), I just haven't done it yet, haven't read all the latest stuff/issues on it.
You said I don't need instructions, and then in the next breath you gave them to me! ;) The instructions are "extract the archive to your Thief (or SS2) folder and run the batch file." This is what's missing from the download itself, that's all. All downloads should have a readme.txt, if for no other reason than you download it and don't use it for a while or forget about it, and months later find this file with no explanation what it is or what to do with it, and you would have to remember this thread.
I can manage it, but some people won't know how to properly extract something somewhere, or they'll extract all the files and then stick them in the T2 folder but without the "widescreen" subfolder, etc. Also, a more complete explanation of what happens would be good. A simple "it lets you play widescreen" isn't enough. I would like to have known that it adds the new resolution to the resolution list in Thief 2 and sets the game to it. Also, it would be good to know what happens when the batch file is run and how it works to uninstall, just as you well described it above.
-----------
Okay, I tried it out, very cool, works! I tested Running Interference before the patch, then after, to verify that you can see a bit further on each side, true widescreen! I use 1280x800 on my laptop.
But there are a couple problems/issues. For me at least, the sky is no longer "set" in place (or else the world geometry is "loose"). When I turn right and left, the sky turns less, so that the buildings rotate with me somewhat relative to the sky, not good and very weird. If I simply change the resolution back to a 4:3 (like 1024x768)(without uninstalling this mod), the problem goes away.
Also, at the very edge of the screen, objects pop in and out of existance - I especially noticed it on the trees in the courtyard. This might actually be normal behavoir, since in 4:3 they would pop in before entering the FOV (thus not rendering when you can't see them to save resources), but now with true widescreen we can see them pop in.
Lastly, I also wonder if this might cause problems with very high complexity scenes that barely squeeked through, scenes in Calendra's Legacy for instance, where Purah is pushing the 1024 poly limit, or other limits having to do with FOV (objects, textures?). I guess we'll see.
Overall I LOVE this mod, very promising and exciting, good work!!! :thumb: :thumb: :thumb:
weak-ling on 14/5/2008 at 17:20
Just how many versions of dromed.exe are there actually? I have found at least three.
7.633.276 bytes
8.265.876 bytes
8.955.512 bytes (shocked)
The Magpie on 14/5/2008 at 17:32
Uh, I forgot to mention that I linked to this thread from (
http://www.ttlg.com/forums/showthread.php?t=121265) ThiefGen after posting news of the Thief 2 widescreen hack. Sowwy. =)
There's one DromEd executable for each of the Dark Engine titles, if I'm not mistaken - the dromed.exe released separately before Thief Gold was published was an earlier version. IIRC, I might be wrong. And there was one included on disc with each of the Thief Gold and Thief 2: The Metal Age games.
--
L.
Shadak on 14/5/2008 at 17:33
My Thief 2 Dromed is the 8,265,876 one. Maybe that smaller one is the old 1.07 version?