EvaUnit02 on 25/10/2011 at 17:39
Quote:
First off we've got the minimum specs, which are just enough to get you playing the game without all the bells and whistles that come from packing your PC case with cash.
Minimum PC Specs:
Operating System: Win XP/7/Vista (32 or 64 bit)
CPU: Dual Core 2GB
Memory: 2GB RAM
Video Card: DirectX9c video card w/ 512MB RAM
See? Not that bad at all, but it you want those bells and whistles you'll need something a little meatier.
Recommended PC Specs:
Operating System: Win XP/7
CPU: Quad-Core Intel/AMD CPU
Memory: 4GB RAM, 6GB Hard Drive Space
Sound: DirectX compatible sound card
Video Card: DirectX9 video card with 1GB memory. GTX 260/Radeon 4890 or higher
Okay, that's a little more painful, but not outside the realm of affordability. Hines does note on his Twitter that the recommended specs are to run the game on High, not Ultra, so there's still room for improvement.
(
http://kotaku.com/5853156/your-pc-must-be-this-powerful-to-run-skyrim)
I like the sounds of this:-
(
https://twitter.com/#!/DCDeacon/status/128871499468779520)
(
http://www.iforce.co.nz/View.aspx?i=ar1sezmb.ajo.jpg)
Inline Image:
http://iforce.co.nz/i/ar1sezmb.ajo.jpg
scarykitties on 27/10/2011 at 01:36
When I'm not able to play a game on Ultra, I buy a new rig.
I'm looking forward to this.
gunsmoke on 29/10/2011 at 04:49
Oh Sweet, my 2GB CPU makes the cut...
nbohr1more on 13/11/2011 at 20:47
Must... resist... OCD... about... incorrect Technical Acronyms... arrgh!!!!
(lost the battle)
It's 2 G
hz as in Hertz
(
http://en.wikipedia.org/wiki/Hertz)
Not 2GB
As is
Giga
bytes
(
http://en.wikipedia.org/wiki/Byte)
It is very likely that even some weaker CPU's could play this game and merely struggle in areas where lots of AI or action are present...
Eldron on 13/11/2011 at 22:34
It was the requirement exaggeration that got me,
Slower computers have currently been known to run skyrim at good speeds, and recommended becomes silly with its "4gb required, but it's fine with 32bit windows" which doesn't logically work at all.
Not to mention that the ps3 sports 256mb regular memory and 256gpu memory, and the consoles have graphics-cards equal to the 7800gt, now I get the fact that a lot of good tricks can be pulled in the consoles with its architecture, but recommending 16 times the memory on pc? Weird.
Also, high shadow settings or high anti-aliasing settings will ruin any computer, even the best.
nbohr1more on 13/11/2011 at 23:14
Engineers always leave room for outside factors; (eg) crappy motherboard chipsets, dodgy drivers, multi-tasking, malware, etc... If a game has 3Ghz as the minimum it will likely run on a 2.5Ghz machine (etc).
Ulukai on 16/11/2011 at 11:36
After Oblivion's snail like performance on pretty average hardware for the time, I prepared myself mentally to have to make the game look fugly. But, much to my surprise the game runs on high very nicely on my aging 3Ghz Core 2 Duo (paired with GTX 560ti @ 1680x1050).
van HellSing on 16/11/2011 at 12:07
i3 3GHZ, 9600GT here, quite comfortably running medium settings modified to 2x AA, 4x aniso and maxed distance on most stuff, at 1680x1050. High worked almost ok too, but seemed to ovrerheat the card (I got artifacts after a while).
Judith on 16/11/2011 at 12:14
i7 3GHz and GF 9800 GTX, everything runs smoothly @1920x1080 without AA, all options/sliders on max settings except shadows (High). Ultra setting for shadows seems to be the problem, but with such old gfx card I'm not surprised.