Samantha1 on 2/2/2021 at 20:22
I´m replaying this awesome campaign. This time with all the secrets and bonus objectives and just finished mission 2 "tunnel rats". So I have to ask
1. Are there any bonus objectives in the 1. mission? I found none.
2. Is there more than one bonus objective in mission 2? I found the armory one.
Samantha1 on 3/2/2021 at 16:39
Thank you very much! :)
DeWall's revenge on 29/11/2021 at 03:58
Hmm...
I seem to have a problem proceeding with the campaign.
The prologue and mission 1 worked perfectly, but when starting mission 2 all my gear is gone and i can't frob/select/read anything. Movement works fine.
When I say that I can't select anything, stuff like doors arent even highlighted when i stand in front of them.
Shame i was having a superb time with the campagin up to this point.
Any help would be much appreciated.
DeWall's revenge on 29/11/2021 at 18:19
Hi thanks for the reply,
but I don't think that is my issue. I did everything in the previous mission, like collecting equipment (Including lockpicks) from the armory.
The issue isn't just that my equipment is gone, but that i can't even select/frob anything. As an example: There is a readable just outside the elevator, that i can't even select.
I had to watch a let's play video to make sure it wasn't intentional.
Eiji on 20/8/2025 at 22:05
ok.. gotten all the objectives in Mission 2.. save one..getting out of there..
only thing I've not been able to check is a locked door across the hall from the generator room.. its locked, pick-proof and sword-proof..
any ideas what I missed? (Got an iron key..but seems thats not it)
baeuchlein on 24/8/2025 at 15:59
I am not exactly sure of where you are, but I'll try to describe the last things one has to do in "Tunnel Rats".
You might first have to deal with Grent, the man in the library. If the objective to lock him inside the library appears, you have to go into the library, steal the Library key from there and leave the library, both without Grent noticing you. Lock the door behind you and the appropriate objective should tick off.
You should also get a change concerning the "escape" objective during the mission. First, it says you should help Vivianne to escape the castle, but later on, you instead have to go to the second half of the castle via the sewers. To get this objective change, go to the prison cells in a room at the end of one of the main corridors of the castle, and look around near a dead servant. To reach the sewers, you need a Maintenance key to open a door near the one to the generator room, but on the other side of the corridor. A sewer hatch should be present in the room that unlocks with the Maintenance key. To get that key, you have to go to the chapel and find a moneybox in an alcove to the west and behind the Hammer statue. That's what fortuni's walkthrough for this mission describes, and fortuni is usually right.
That should get you to the next mission, I guess.