demagogue on 17/9/2014 at 10:20
Also turned based games like Civ.
I can fully predict a genre of games that are basically like Bejeweled of Flash games but with a ridiculous amount of eye candy... Kind of harkens back to games like Myst.
Pyrian on 17/9/2014 at 17:06
Quote Posted by Yakoob
(That being said, mobile game model blows and I mostly keep away from it. But its still a valid example here).
Example? Or counter-example? These
are the ideal games for streaming, and anybody who made one
could've made it streaming, and nobody did (AFAIK), because it's a terrible idea that costs the provider a lot of money without actually gaining much of anything.
ZylonBane on 17/9/2014 at 18:16
Quote Posted by Yakoob
That being said, mobile game model blows and I mostly keep away from it.
The only all-encompassing "mobile game model" is games that are played on a mobile device. Saying that blows is fairly stupid. Certain categories of games are perfectly well-suited to mobile.
Quote Posted by demagogue
I can fully predict a genre of games that are basically like Bejeweled of Flash games but with a ridiculous amount of eye candy...
You seem to be forgetting that these games will still actually be running in a server farm somewhere. The beefier the hardware required to run them, the less profitable the streaming service will be.
And this all isn't even getting into how to actually control these games. If you're streaming PS1 games to a PS4, X-Box to Xbone, etc, you're probably fine. But to a touchscreen device? No way. I've tried playing simulated joystick games on a tablet. The experience is excruciatingly awful.
Renzatic on 17/9/2014 at 18:30
I wouldn't go so far to say it's awful. There is a learning curve, but once you get used to it, it's decent enough.
The biggest problem with dual analog touchscreen controls is you can only use your thumbs, and you tend to have to interrupt one action to perform another. You don't have buttons on the back you can hit with your index and middle fingers like you can a gamepad, and using all your fingers like you would a keyboard would be awkward as hell, and cover up half the action onscreen. For games like Sonic CD or Wayward Souls, which have a streamlined control scheme that use a single button or a limited set of directional flicks, it's alright. But an FPS? Uh uh. It blows.
Tony_Tarantula on 17/9/2014 at 18:57
Quote Posted by Yakoob
Shadowcat already pointed it out, but there IS a market for streaming: games with lots of eye candy/physics that dont require quick responses.
Square is smart for leading this with their Final Fantasy, it's the PERFECT game for it. Lots of graphical hoo-haa, little reliance on fast input (even with ATB). Being able to play latest stunning FF15 on a small iPad in one's cozy bed is very alluring. And the GBs of textures and voiceover wont even take any space on your device.
But will the market accept a service that only works for certain genres? There's been a number of similar experiments that failed because people couldn't play their action games on them. It's still an issue with some products such as HDTVs.
demagogue on 18/9/2014 at 04:23
Quote Posted by ZylonBane
You seem to be forgetting that these games will still actually be running in a server farm somewhere. The beefier the hardware required to run them, the less profitable the streaming service will be.
This runs against the point someone else was making above. The lighter the hardware required to run them, the less streaming service has to offer over any generic online game you can already run on devices now.
There has to be a reason why running it on some off-device hardware is needed or is better over running it on-device. Or at least there's some balance there; it has to be heavier processing but not too heavy maybe.
henke on 30/10/2014 at 21:19
Just had my first taste of streaming gaming with PS4's new Share Play feature. Connected with my cousin and played a bit of his copy of Alien Isolation. We had some connection troubles at the start, his NAT type was Type 3, which is the most secure one, and he couldn't get it changed, so in the end he had to connect his PS4 to the internet through his phone's 3G so he could get NAT Type 2, which is what it needs to be for the Share Play to work. We got it up and running, but the system was constantly warning of poor connection with a warning triangle hovering in the top right corner of my screen. I wonder if me using an American DNS wasn't negatively impacting our connection as well.
Anyway, it works! :D Not perfectly or anything, the stream was often pixelated, and there's noticable input-lag. Maybe half a second or so? During Alien Isolation's quiet moments it's not too detrimental, but for instance when I tried to do one of the door hacking minigames that require correctly-timed button presses, it was really difficult because of the input lag.
Any other PS4 owners here? I'd love to try this thing out with more people.
henke on 14/4/2016 at 14:55
Just tried out PS4's Remote Play feature, which uploads a videostream from my PS4 to THE NET and then downloads it back down again into my computer in the next room.
Inline Image:
https://dl.dropboxusercontent.com/u/90297811/Games/PS4_remoteplay.jpgYeeeeeah I told you all Streaming Gaming was gonna take off when I was Nostradamusing up the place two years ago but all you NAYSAYERS called me CRAZY! How does it feel now? Want some bacon to go with all that egg on your face? Bon Apetit, enjoy your breakfast you dummies! :cool:
Anyway, image quality wasn't as good as on the PS4, but input lag was practically imperceptible. I couldn't really feel a difference from playing The Order on my PS4 yesterday and playing it remotely on the PC today. That said, while this is neat and all I don't really have a practical use for it. I guess it might come in handy if I wanna play my PS4 games when I'm away from home, but that won't happen too often.
Anyway, I'm considering getting one of those
Steam Links, as playing PC games on the TV
is something I might have use for. Especially since I just ordered a Steam Controller, and Dark Souls 3 which is the kinda game I'd rather be playing on the TV. Anyone try this Steam Link thingy out yet? How is it?
Renault on 14/4/2016 at 15:19
I use mine on and off, and functionally, it works great (also using a Steam controller). I'm on a wired network which helps, but I haven't noticed any kind of lag/delayed input response or any issues with picture quality. Everything works great in that respect, and all games have looked awesome on my 55" Samsung. My problem is I usually go back to what's comfortable, which is my computer desk with a mouse and keyboard. I guess I need to retrain my brain a bit on using the Steam controller and configuring it properly.
ZylonBane on 15/4/2016 at 00:57
Quote Posted by henke
Anyway, image quality wasn't as good as on the PS4, but input lag was practically imperceptible.
Considering that some monitors are considered unsuitable for gaming due to lag displaying the signal being fed directly to them, I find your sentiment above regarding a video stream being
shoved through the internet to be mind-explodingly incomprehensible.
(Yes I already said pretty much this on the previous page. The point still stands.)