henke on 18/3/2015 at 10:42
Heh.
An AI or animation showing the movement is a bit too much work. But I think I'll make a tutorial level with very detailed step by step instructions, yeah. And training wheels!
gkkiller on 18/3/2015 at 15:22
I'm on the penultimate level and cursing it *shakes fist*
Up until now, I really liked the game. Favourite levels were probably the one with the moving platform and the one with bumps on the path. There was a glitch in the former, though, that messed the camera up if you fell into water. Controls are solid, they do exactly what you want, but you need to get skilled at it. It's fun! (Although the sound effects when you fall over get old real quick.)
henke on 18/3/2015 at 15:36
Quote Posted by gkkiller
Favourite levels were probably the one with the moving platform and the one with bumps on the path.
Really? I felt those two were a bit weak so I've gone and changed them since the currently uploaded version. On Moving Platform it's just a change to the behaviour of the platform, but I got rid of Bumps completely. I'll have to put it back in by popular demand!
How did the camera get messed up? At the moment it should stay above surface when the fella falls in.
A lot of people seem to have trouble with Big Steps so I might have to take it out, or just reduce it to one big step instead of 3. Also it's extra hard with KB+M I noticed.
gkkiller on 19/3/2015 at 09:20
Quote Posted by henke
Really? I felt those two were a bit weak so I've gone and changed them since the currently uploaded version. On Moving Platform it's just a change to the behaviour of the platform, but I got rid of Bumps completely. I'll have to put it back in by popular demand!
How did the camera get messed up? At the moment it should stay above surface when the fella falls in.
A lot of people seem to have trouble with Big Steps so I might have to take it out, or just reduce it to one big step instead of 3. Also it's extra hard with KB+M I noticed.
They may not have been particularly challenging, but they were fun to mess around in.
I was using the close-from-behind view, and when I fell in, (
https://youtu.be/IPQEI4ozsCA) this happened. (It's an unlisted video, BTW.)
In the isometric-esque view, the camera just pans downwards to the water and then into the 'mud'.
henke on 19/3/2015 at 15:19
Ah yes, that's been fixed already so the camera doesn't go below the water. It'll be in the next version I upload. I'm gonna try to get the tutorial working and upload the new version in the next few days, which'll also have some new levels.
Renzatic on 23/3/2015 at 02:54
AHHHH! I finally got all the way to the end of the second level, and got knocked over by the damn ribbon! I THOUGHT I WON! :mad:
edit: ...yeah, that ribbon ain't breaking. I've made it to it 4 times now, and even when I throw all my momentum forward, it bounces me back, and I lose the level.
edit 2: did it! I have to stand a certain distance away from the ribbon, and let myself fall forward so only Stilt Fella's head catches it to break it.
Chade on 23/3/2015 at 04:48
Feedback after the first five minutes: this may be the best game I have ever played. :D
(Well, that's all for now. More useful feedback to follow over the coming days, I'm sure.)
henke on 23/3/2015 at 05:27
Thanks Chade. :)
Renz, there is a bit of a toughness to the ribbon, but it shouldn't be that hard to break. If you stand right in front of it and lean forward you should easily be able to get through it.
Renzatic on 23/3/2015 at 05:46
I'll try it again, but every time I try to break through, it'll stop any forward momentum or free falling unless I hit it just right, to the point it'll actually slide me away.
...of course there's always the possibility I just suck at the game. :P
edit: Ha! I just beat the second and third level no problem. Go figure. I think it was my lack of momentum that was giving me trouble. I was walking like I was dragging one leg behind me. One foot forward, then drag the other leg up. Taking very stilted (olol), baby steps. For some reason, something clicked with me this time, and I started alternating the analog sticks and shoulder buttons. I still really spastic, but it's almost like I'm actually walking now.
I also want to add that you've somehow made something that's both stupidly simple, yet incredibly complex all at the same time. It's kinda brilliant in a way. I love it when I save myself from a fall at the very last second by doing some crazy graceful split maneuver.
...Henke, I think you've made a cult classic. Buckets had me laughing out loud.