henke on 5/10/2019 at 08:02
New update
Quote:
2019.10.05
Fixed the Continue button I broke in the last update.
Broke the New Game button.
Just kidding.
Split "Construction Site" into 2 levels.
Improved menu navigation when using mouse and hopefully fixed the "crazy scrolling bug" that sometimes happened when entering the menu.
Improved lean forward/backward animation.
Might release a new update tomorrow still, but after that it'll remain as it is for a week as the game will be going through a local "Experience Testing Lab" next week, where they test how people use the game. They got eye tracking and all kinds of crazy stuff, it's gonna be interesting.
Quote Posted by demagogue
- At the bridge level, I got a failure for the body touching the upright bridge to push it over (not a stilt). It feels like that shouldn't be a failure since you're still upright. But maybe that's hard to code for?
I hear you, but no. I wanna keep it as a hard rule that touching anything with anything other than your stilts = game over. Introducing ambiguity will raise questions in later levels about what's doable and not.
Thirith on 9/10/2019 at 08:12
That's a fun detail. He looks more angry than embarrassed to me, but it adds personality, and that's always a plus.
henke on 13/10/2019 at 10:10
New version uploaded
NOTE: your previous progress in the game will be wiped because of updated save-system.
Quote:
2019.10.13
Level Skip function addedYou now have 3 level skips. These can be refunded by completing the skipped levels. All level skips must be cleared before you can access the final level.
Embarrassment System implementedMore attempts to finish a level = More embarrassment!
UI updated-UI updated to be more cohesive and stylish.
-Total level time and number of attempts displayed when you finish a level.
Also...-2 new levels added
-misc bug fixes and surprises!
What do you guys think about this: a
Local Multiplayer Hot Seat Mode? I got the suggestion recently and I think it might be a good fit, and not too difficult to pull off. Stilt Fella is a game that's especially fun when you have an audience watching your flail about, so I think a multiplayer mode where players take turns is preferable to one where they play simultaneously.
Here's what I'm thinking:
1. Setup: select number of players (2-8), names, (randomized) outfits
2. Game length: players pick a "level pack": 3 level beginner pack, 4 level intermediate pack, 5 level expert pack, etc.
3. Game: Each player gets 3 attempts to finish each level, if they do not reach the end, whoever got the farthest is the winner.
4: Result: Winner is picked per level, at the end the scores are tallied and the winner crowned.
Nameless Voice on 13/10/2019 at 14:49
So, that seems to have now lost my progress and put me back to only being able to start a new game.
Edit: also, the attempts counter for the first level says 2 even if you only take 1 attempt.
henke on 13/10/2019 at 15:00
Ah damn, yeah I forgot to mention, progress will be wiped!
Unfortunate side-effect of updating how the database saving works. :(
The first level counting 2 attempts for 1 is a bug tho, putting it on my list.
Shadowcat on 17/10/2019 at 10:07
How closely does the face match the hat after a couple of hundred failed attempts? :)
Shadowcat on 19/10/2019 at 03:30
Stilt DMC.
(It's tricky, tricky, tricky...)