Twist on 3/6/2022 at 17:40
Welcome back and please stay, Sulphur!
faetal on 3/6/2022 at 22:12
Looks like this is the now the Hey Sulphur thread.
What up Sulphonamide? Long time, no read.
PigLick on 4/6/2022 at 01:27
I was thinking about you recently Sulphur, and now here you are! Need we more proof that I am magic?
Welcome back
Sulphur on 4/6/2022 at 05:54
Aww, thanks for that, folks! :) Been gone but nevertheless not very far away. I didn't mean to derail the thread, so please continue.
Mr.Duck on 4/6/2022 at 09:17
*Snugs you so hard into oblivion*
Gooby pls.
<3
Jason Moyer on 5/6/2022 at 03:03
Yeah, it's great that Sulph is back and all, but can we not derail this thread with sentimental trash. :)
Malf on 17/6/2022 at 09:14
So, a few months down the line, my Deck's still going strong and seeing use every day.
Most of the time I've had it, I've been playing
Vampire Survivors, which suits the platform perfectly.
However, having mostly rinsed it now, I've recently picked up
Streets of Rogue again, which similarly, plays like a dream on Deck.
As with the Switch, I've found that the format lends itself to metroidvanias, rogue-lites and similar titles better than full-on, triple-A 3D games, be they third- or first-person.
Although if
Bayonetta 2 were available for Deck, I'm sure I'd make an exception :D
I have briefly tried
Death Stranding and
Elden Ring on my Deck, but feel that they don't really suit the portable format, being games that almost require extended play sessions on larger monitors.
I did try getting
Sifu working, as I suspect that would be really good on Deck, but it's crippled by online functionality tied to the Epic Games Store, and has numerous odd things wrong with it.
I haven't played
Aperture Desk Job at all yet, as I keep forgetting about it.
I would strongly recommend the machine to anyone who has a use for it, such as wiling away commute time, and I would definitely recommend it over the Switch, simply for the library size and cost of games.
If you also have a Steam Deck, what have you been playing on it, what do you think works, and what do you think doesn't?
I found RPS' recent article on the (
https://www.rockpapershotgun.com/best-steam-deck-games) 30 Best Steam Deck Games a little too focussed on critical darlings and things that are technically impressive when running on the platform without taking in to account playability, although
Revengeance might serve to fill that Bayo 2 shaped hole.
Briareos H on 17/6/2022 at 14:21
I don't mind long sessions, as my use for the Deck is on my bed or couch when I can't be arsed to turn on my desktop PC, which is most of the time these days. I commute a lot but the machine hasn't left the home yet.
With that in mind, I'm looking forward to buying Elden Ring sooner or later. I also started playing Red Dead Redemption 2 which looks and runs great until it crashes due to a memory leak. I hear it's fixed with the latest release of Proton Experimental so I'll probably resume that soon.
But yeah, I get the feeling that it's truly in its element with non-AAA games that are already built with gamepads in mind. I've been playing the following, which all feel great on Deck:
* Shoot'em ups such as PixelJunk Shooter Ultimate, Rez Infinite, Nova Drift, Jamestown.
* Rogue-likes: Inscryption, The Binding of Isaac, the demo of Cult of the Lamb, which I will probably get when it comes out next month, and a whole bunch of Vampire Survivors.
* Adventure games such as Norco, Outer Wilds, Beyond a Steel Sky, Return of the Obra Dinn, Disco Elysium and ScummVM games.
* Exploration non-games such as Space Engine or Fugl which is not really a game per se, you just fly around as a bird for some light exploration in voxel-based maps.
* Indie puzzlers: Dorfromantik, Patrick's Parabox, Carto, Behind the Frame (not recommended), Hyperbolica.
* Some Valheim, although mostly I'm not sure whether I want to play it on Deck or in VR and end up doing neither.
* Tetris Effect: Connected, although the D-Pad isn't ideal for Tetris.
* Pacer, which is finally a full game. Previously Formula Fusion, from the original team behind WipeOut, it gets a second breath of life on Deck. I should look more into racing games.
* Of course emulation, recently went through all the DS Castlevanias and some old DS favourites. Also Metroid Prime.
* Finally, I bet the machine is perfect for 2D and 3D platform games, RPGs and metroidvanias but I just haven't found something that interests me yet. I downloaded Death's Door and ended up refunding it after two hours (it runs great though). My next one to try is Dread Delusion but I hear there are some bugs to iron out of the early access.
It's nice to feel like a gamer again and not just someone who will play Quake fan maps and the occasional Thief one and nothing else.
EDIT: Aperture Desk Job is a 30 minute experience with little interactivity. I'd say skip it unless you are a hardcore fan of the Aperture Science style of humour.
Renault on 3/1/2023 at 17:55
So I broke down and bought a Steam Deck, despite what I said (
https://www.ttlg.com/forums/showthread.php?t=151367&p=2474471&viewfull=1#post2474471) earlier in this thread. I'm excited to try it out - any tips for new users? I don't know anything at all about Linux, but I'm guessing that won't be a big deal. I've heard rumors that I can actually play games from other services on it (Gamepass, Epic, gog, etc.) but I have yet to investigate that.
I'm also very interested in how cloud saving is implemented, it would be great if I could play on the portable away from home and then resume right where I left off when I get back to my regular gaming PC.
Malf on 3/1/2023 at 20:47
I don't really touch Linux on my Deck, staying in Steam pretty much all the time. I think I went to the desktop once when I first got it, thought "Cool", than never went back.
Cloud saves aren't quite what they should be, but from what I understand, that's mostly down to developers. The ideal would be to play a game on your desktop, pick up your Deck and resume playing at the same point seamlessly; then vice versa: put the Deck to sleep, then pick up on the desktop where you left off.
In reality, you're probably going to have to sync saves to the cloud on at least one end, and possibly both. It's not a massive pain, but it's not the seamless dream. Yet.
It's going to need something like saving the game state to the cloud, then destroying that state on whichever platform is "asleep".
This is something the Switch has nailed thanks to the TV-based console being the exact same one as the portable, but with some funky resolution switching going on.
You could have almost that same experience with the Deck and its dock, but I don't think that has the resolution switching.