Beleg Cúthalion on 15/5/2011 at 22:54
Quote Posted by Tiens
First of all, you're the only one, who knows what exactly should be in your mission and how exactly this thing should look like. It is not very amusing to make things for a trash pile. It's always better to focus on the customer's taste.
OK, so here we go: I could use a cargo bale static mesh or however these things are called in English. I mean those (
http://svenart.deviantart.com/art/Medieval-Marketplace-13304819?q=gallery%3Asvenart%2F949727&qo=48) here in the lower left corner or on the carriage in the upper center of the picture, another image might be (
http://www.davesgames.net/papercraft/png/gallery-cargo-bales-01.png) this, although they are made of fabric, wrapped around the goods and fastened with rope. I think there are pretty examples in The Witcher, but I still have to come that far (started playing the day before yesterday). Fabric and rope texture should be among the original TDS textures, so you wouldn't need something else.
Would be great if you'd find the time. :)
nomad of the pacific on 19/5/2011 at 09:15
I made a cargo bale for you, but I can't finish it because the Material Browser window in Max is completely off-screen. I won't be able to get it back until I have a second monitor again; maybe a month or two. Sorry. :(
Beleg Cúthalion on 20/5/2011 at 21:13
No problem, after all there is still some time. But Fraps doesn't work in The Witcher, otherwise I would have taken a snapshot of these things by now.
But I just became nuts enough to ask anyone of you guys for a pile of bodies. :sly: Just four or five of them, normal and fat pirate bodies or something. Now I need them to replace actual AIs once they're dead (and loaded onto a wheelbarrow), but I also have a war mission idea in the back of my had in which it could turn out useful. Well, if they could be unwrapped to be compatible to TDS AI skins which I imagine to be more than painful.
Judith on 23/5/2011 at 14:22
Thanks Clearing :)