cast on 24/9/2012 at 10:29
Quote Posted by Seckino
are T1&T2 suitable for slow playing?like moving on your toes all the time just like in TDS? because I've watched several different players to make sure "running into the guards and BJing them in the face" is not the only way of playing them but every guy I watched was kinda playing like that(they were experienced BTW)..it seemed to me that enemies don't alert at all unless you bump into them,which is a little stupid(sorry)..and even if they draw their weapons,they can still be knocked out with one hit..please correct me if I'm wrong on these..
Depends on the difficulty, on Normal you can just turn autorun on and hold forward key 90% of the time, BJing people as they appear in the way... heh. Just a matter of practice. On Expert, though, generally raising the alert level to the point of the guard getting suspicious enough to start searching makes knocking him out very hard, if not impossible.
Also Expert has "don't kill ANYONE" requirement for pretty much every mission.
Still, walking on most surfaces doesn't alert relaxed enemies, even when you're quite close - I don't like that... but it's kinda compensated by metal or tiled floor, which makes big noise even when you're creeping as slow as possible.
Btw even if one despises T1/T2, they're worth a try for the fan generated content alone. The fan mission archives are huge, and quality of some is simply amazing, given the sometimes very silly limitations of the engine.
Muzman on 24/9/2012 at 10:44
Why on earth would anyone think they came to any valid judgement on a game by watching bad Let's Plays filled with exploits and speed-run tricks?
That's just silly. Suggests someone has no interest in the immersive qualities of the game too, which is one if its defining features.
If you're only interested in assessing its 'stealth-action' mechanics then I would suggest sticking with Splinter Cell and the like.
scarykitties on 24/9/2012 at 16:33
Quote Posted by Muzman
If you're only interested in assessing its 'stealth-action' mechanics then I would suggest sticking with Splinter Cell and the like.
I think this statement is the equivalent of a white glove slap to the cheek.
Muzman on 24/9/2012 at 16:50
Hah. Nah, a tad bristly perhaps but better to keep the thread chilled really.
It might sound precious, and it probably is a bit, but all those things are about the worst way to assess Thief. They discovered that marketing it back in the day: it's the most terrible game to watch someone else play, or even play for a short burst. This made it hell at industry demos and trade shows. Adding in players who know every exploit is that times ten.
It remains true that Deadly Shadows, while a decent enough game, has only one level that's a proper Thief level like you'd find in the first two. It'll always fall short of the others. The only way to really grasp this is to experience it, unfortunately. They might be looking their age and that's a bit of a hurdle but set up your brightness and so on right and they'll still work.
Seckino on 24/9/2012 at 18:00
I think I have to make something clear now;
My apologies...I've never wanted to bump this thread to mean: Hey guys,come here and convince me about those games so I can rush into them..come here and pay attention to my desires,help me so I can get some fun..no no no my intensions were never about pleasing my megalomaniac feelings..I'm really sorry if I accidently represented myself in such a way..
I just wanted to get some decent info about T1&T2 after seeing some promising comments about them that's all..believe it or not;I've never been a fan of splinter cell games and I don't play stealth games just because of the action values in them..the story,atmosphere,horror elements(especially in Thief) have always been the most important features for me..
My favorite game of all time is "S.T.A.L.K.E.R - Shadow of Chernobyl" for instance..it's not a stealth play based game(maybe a little but not like Thief of course)but it's my favorite for some other unique aspects which no other game on this earth can provide IMO..so you see,this arguement is not just about stealth or action..I'm honest on this matter..
I agree that "Let's Play" videos really damaged some values in the industry but as I told before;it's a part of this f..... up evolution and we're somehow forced to go along with it..maybe we need to form a real Pagan faction to stop these hammerheads and their goddamn technology what do ya say :cool:
Hey cast;
I'll consider the infos you gave and look into it again tonight..thanks..
scarykitties on 24/9/2012 at 19:13
The first two Thief games are available now on Steam for ten or fifteen dollars, I think.
ZylonBane on 24/9/2012 at 20:30
Quote Posted by Muzman
Why on earth would anyone think they came to any valid judgement on a game by watching bad Let's Plays filled with exploits and speed-run tricks?
Because some people are of below-average intelligence? Is this a trick question?
Azaran on 24/9/2012 at 21:22
Quote Posted by scarykitties
The first two Thief games are available now on Steam for ten or fifteen dollars, I think.
The complete collection(
http://www.amazon.com/Thief-The-Complete-Collection-Pc/dp/B002LVUKIS/ref=sr_1_1?ie=UTF8&qid=1348520845&sr=8-1&keywords=thief+complete+collection) is on Amazon for $9
Anyway, Seckino you're the first person I heard of who prefers T3 to the others. Don't get me wrong, I think T3 is a decent Thief game, but has serious flaws: extremely cramped levels, a small restricted city, Garrett's clunky movement (the body awareness is horrible in Thief 3, it's like you're walking in mud, I couldn't play it until I installed a patch to correct that), no rope arrows...
Conversely, T1 and 2 have generally large levels, tons of stuff to explore, a good walking\running pace... And keep in mind that they were made in 1998-2000, which is why the graphics are inferior to T3 - the graphics never bothered me, the gameplay and ambience was so awesome that the graphics were irrelevant. There's a reason why they were bestsellers.
Anyway, play them and then post your thoughts.
Seckino on 24/9/2012 at 22:11
scarykitties;
Thanks for the tip friend..
Azaran;
I respect your opinion about bodyawareness and this might sound weird but I like the sluggish movements in T3 because it looks more realistic to me that way(please just read first before judging)..while playing; this feature constantly reminds me that Garrett is just a human and he not only has to plan his routes,but also timings for his movements..(head turns first,then body..and only then beginning of the actual movement)
But I think I have to agree with you on this: after the movement starts,he appears to be walking on a mud like you described..This is not realistic and also annoying..so may I ask where can I find that patch you mentioned :rolleyes: (but I hope it would only remove the walking problem,not the whole thing)
In Default.ini ,there is a line called bodyawareness and is set to "1"..once,somebody told me that I had to change it to "0" but I noticed no difference after doing that..
Anyway..about the graphic issue;I think I've explained my feelings clearly in my very first post..but since it's the least frustrating subject for me,I suppose I can ignore that..
Thank you for your comments..