D'Arcy on 10/5/2007 at 12:59
Quote Posted by oisin
A double barrelled shotgun to the head at point blank ?
Dick Cheney shot an old geezer at point blank with a shotgun and he survived. And he wasn't wearing any protective gear.
Bjossi on 10/5/2007 at 14:00
Quote Posted by oisin
No dude, I don't mind Russian. I mind that the sound engine screams it through the speakers even when the NMEs are miles away. I don't need to hear them whisper.
That doesn't happen with me.
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A double barrelled shotgun to the head at point blank ?
You call that piece of crap an über weapon? It's hardly useful up close against the tougher bad guys, and only has 2 shells before you need to reload. The pump shotguns are more worthy.
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Doom3
was pretty revolutionary.
:laff:
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hehe, like Half-Life 2?
Gordon isn't a marine, and he isn't exactly attractive either. (though Alyx is)
So, let me guess, your only goal was to come here, piss over the game on a forum meant for the fans and then you leave when you're done?
steo on 10/5/2007 at 16:16
I actually thought the stealth was fairly realistic in stalker, if pretty difficult. It's not like most 'stealth' games where your character has the uncanny ability to walk right up behind someone and bash them over the head, so long as they are in 'walk mode'. I'm not sure what you mean about the X-ray vision, I found hiding in bushes to be very effective.
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They react the same as Quake 1 NMEs pretty much as far as I can see. If their back is turned to you, they can't see you. Anything else, they shoot at you, from 50m away.
That's just a lie. Enemies don't home in on you, they shoot you when they can see you but if you hide around a corner then they will creep round and try to find you. If you remain hidden, it's easy for an enemy to lose track of you and give up looking.
You shot an enemy twice at point blank with the shotgun and he didn't die? Simple really, you missed. Unless of course you were taking the sawed off all the way to Chernobyl NPP which seems unlikely really.
And Doom 3 was very revolutionary, just not in terms of gameplay. It still is, arguably, the best engine on the market, even four years on. The only other engine you could really call 'the best' would be Unreal 3, though I haven't played a game on that yet.
Bjossi on 10/5/2007 at 16:40
I nominate Serious Engine 2.0 as the best on the market, Doom 3 one is also damn good of course.
Doom 3 wasn't revolutionary, Doom 3 engine was.
steo on 10/5/2007 at 19:51
Okay, haven't played any serious sam so I don't know that engine.
Bjossi on 10/5/2007 at 19:56
You can try find some screenshots, they have to be taken with high in-game settings of course.
kidmystik101 on 11/5/2007 at 07:50
Well, got a bit more RAM today, loaded up S.T.A.L.K.E.R....
:D
SYSTEM SPECS (can you say low-end GPU?)
nVidia 6200 128mb
Pentium 4 overclocked to 3.45ghz
768mb RAM
I can run S.T.A.L.K.E.R at around medium with 40-50fps average.
Rogue Keeper on 11/5/2007 at 08:12
Average 40-50? That's so good that I think you could afford even a bit higher visual settings.
By the way, since you have overclocked CPU, did you test it how it improved performance in some benchmarks? I have experimentally OCd my Athlon64 3000+ some time ago (only raised FSB frequency in BIOS), but then I had much worse results in 3DMark, I don't know why.
242 on 11/5/2007 at 09:28
After working through Yantar and X16 yesterday I'd say the game's one of the best I've played in last 3 or 4 years.
It's not perfect at all, there are stupid faults like endless empty stashes or randomly generated similar to each other side-quests (though they are good recipe to make some money and buy that armour for 200.000 :) ), but overall the experience is great and.... unusual. Highly realistic landscapes and gritty graphics add to the whole atmosphere. It's not slick, it's not shiny or colourful, it doesn't have glossy faces and huge halos around light sources a la modern pop shooters, it's beautiful in a different way. Sound design, movies and story (as it seems now, I haven't finished it yet) are exceptionally good too.
I was very sceptic when I started to play and actually wasn't much impressed while I explored Cordon and Garbage, but then, slowly and steadily it started to grow on me. I think the main suggestion for whose who isn't impressed from the start is to not hasten, but play it more slowly and take notice of good plot and features other games in this genre currently simply don't have.
And even if you somehow still don't like it, play at least till X18, Yantar, and X16. That creepy atmosphere there is of high grade.
PS: What I like is that it seems you never feel yourself absolutely safe in this game if of course you aren't somewhere near sellers, respawn helps in that. When I fully cleared Yantar complex (man, that was hard) and ascend some ladder to admire view, through my binoiclulars I saw 2 of those creepy snork figures slowly crawling near the compound gates for a few minutes and then they crawled into the compound, that looked so realistic and I hate those things so much that I promptly descended and run directly to X16 entrance.
Rogue Keeper on 11/5/2007 at 09:35
What armor costs 200 000? :eek: Ok, you've been exagerrating.
Yes, sometimes it's nice to just aimlessly hang around in some areas and breathe the atmosphere of that weird place. Hmm, I love the smell of Cesium dust early in the morning!