Dia on 9/6/2014 at 16:41
Thanks for the tip, Axon; I've got a car (the jeep that you can only exit on the passenger side), so I'll try hightailing it to the Bar after I get the documents and free the Duty prisoner. Keep your fingers crossed! ;)
Axon1988 on 9/6/2014 at 19:32
Quote Posted by Dia
Thanks for the tip, Axon; I've got a car (the jeep that you can only exit on the passenger side), so I'll try hightailing it to the Bar after I get the documents and free the Duty prisoner. Keep your fingers crossed! ;)
That is fantastic my friend! Keep me updated.
Dia on 10/6/2014 at 12:47
Dang! Ran out of gas just as I got to the pole-barricade at the Rostok complex and have no idea where to find some more! Also had issues with trying to reload after the game crashed when I got to the Dark Valley to Garbage transfer point; the game kept crashing each time I tried to load from the last eight saves I made, plus there seemed to be some kind of evil bug that actually affected my computer (the cursor kept jittering every time I opened a page on the Internet and the page would automatically scroll down to bottom and not allow me to scroll back up to the top of the page), but after several tries I was able to reboot my PC and then all was well and I was able to get back into the game.
I haven't tried to play the game yet today, and have to admit I'm kind of holding my breath and hoping I won't have any issues. I also hope I'm able to find a gas can somewhere in Rostok; walking all the way back to the mines in 'Darkdolina' is not very appealing. ;)
Axon1988 on 10/6/2014 at 12:53
Quote Posted by Dia
Dang! I haven't tried to play the game yet today, and have to admit I'm kind of holding my breath and hoping I won't have any issues. I also hope I'm able to find a gas can somewhere in Rostok; walking all the way back to the mines in 'Darkdolina' is not very appealing. ;)
I know the feeling!
By the sounds of it you could have run into some sort of memory leak. Not sure, not an expert on this at all. Someone else can probably help you way better on that issue.
Regarding the fuel, I do not remember there being fuel. However you might have some luck.
Alternative: Run back to Cordon (bear with me on this one) and enter darkolina from Cordon's side. Then when you exit the tunnel there should be a bus stop and right after the bus stop there should be what looks like a fenced off church on your left. The jeep and car there are both drivable. That's what I did.
To save on fuel usage:
Start the car, get to a high speed and kill the engine. You can "coast" for quite the distance and repeat when the vehicle gets too slow. Might take you a little longer to get somewhere but you save decent fuel and it is still a lot faster then running.
Dia on 11/6/2014 at 15:31
Thanks for all the tips, Axon; but I'm afraid the point is moot now since, once again, I was unable to make the 'get Borov's documents' objective check off. I did as you suggested and went back to the Barkeep in Rostok, but he expressed no interest in the documents, nor did the military guy in the back room (Voronin?), but I made the trek back to the mines and yet again, Veles didn't acknowledge the fact that I had those documents in my inventory, either. So I'm stuck right now because, short of uninstalling then reinstalling the game and starting from scratch, I have no idea what I can do at this point to advance to the next main objective. The game just isn't recognizing the fact that I already have the documents.
Really disappointing; especially since no one on the GSC LA forums seems to have experienced this bug and can't offer any suggestions or alternatives.
:(
driver on 11/6/2014 at 17:23
I feel for you, Dia. I still haven't been able to sort out the X18 documents thing, so I'm faced with starting again and I'm not sure I want to run the risk of hitting the same wall. I think I'll try again when it's been more comprehensively patched.
Dia on 11/6/2014 at 18:36
Yeah, driver, I was having such a great time with this game, too, in spite of the multiple crashes. I just hope the dev team comes up with another patch (SOON!) that solves the crashing and majority of glitches Stalkers have been having.
:(
zombe on 12/6/2014 at 03:00
No internet? ... ok, let's play Stalker then :)
------------------
I think i reached the "end". Things seem to get quite broken from Pirpyat onward (skipped the maze from the fake exit onward till the final large chamber) ...
* The artificial stupidity predictably always kills the Guide - i hope he is not needed anymore. Makes no sense for that to be intentional.
* The military mission near the reactor is impossible:
- half the time killing all the RPG guys does not register ... stuck.
- even with bazillion rockets there is nowhere enough ammo to kill the mutants ... not even close (have to use unlimited ammo every time). Makes me think i am not supposed to do that - but can not find anything else to do either.
- ... the quest-giver-military-guy always kills himself in the process ... and talking with his corpse, as the game suggest, does not further the quest. Protecting him is impossible.
- the usual demo_record teleport can only enable the bad endings ... although when i tried that the game always crashed sooner or later.
My final thoughts: it has potential, IF they find someone who actually understands games (slight ARGH!"#¤-overreaction). It's a hodge-podge of bad decisions currently (i think some earlier outside input would have helped). I am not optimistic. Still worth a try when at least the bugs get fixed as there is lots of good and really good stuff in there too ... padded with occasional surges of shit. My recommendation: wait and DO try later.
---------------
Quote Posted by driver
I still haven't been able to sort out the X18 documents thing
Found the liftshaft documents? ... and the computer there where to download the stuff you need? (afaik. you can not get into any of the other computers) Or are you missing thous: (
https://www.youtube.com/watch?v=jC-h-uuo4P8) ? Thought you sorted it.
Quote Posted by Dia
I was unable to make the 'get Borov's documents' objective check off. I did as you suggested and went back to the Barkeep in Rostok, but he expressed no interest in the documents, nor did the military guy in the back room (Voronin?), but I made the trek back to the mines and yet again, Veles didn't acknowledge the fact that I had those documents in my inventory, either.
You could get your hands dirty a try if you can force it:
* i am assuming that the "ds_borov_documents_have" flag smewhy never got set.
* it should have been set in "gamedata/scripts/tasks_darkdolina.script" in function named "proceed" at the top.
* perhaps adding the following right after the line "function proceed(obj, sEvent)" will help
Code:
if not has_info("ds_borov_documents_have") then
give_info("ds_borov_documents_have")
end
Translation: if you think you do not have it then know that you do have it (and i do not really care what you actually picked up. Conditional is there to prevent it triggering all the time - once is enough).
* after changing the script reloading the savegame is sufficient to reload the script (ie. no need to exit the game completely).
* to trigger the function, just drop something and pick it up again while being in "Dark Valley" (might be irrelevant, just assuming as darkdolina is half-english for Dark Valley - so, the script is probably run only when you are there).
* possibly does not affect the pda (but might as tasks_darkscape.xml uses the same flag and give_info should trigger it), but that is the flag the dialog scripts check - so, SIN etc should be happy.
Fairly sure it will work without any repercussions down the line - but you never know.
Dia on 12/6/2014 at 13:26
Thanks for the tip, zombe. Unfortunately, my PC won't let me alter any of the LA files; 'Access denied'. So I guess I'm screwed until the LA devs come up with an all-encompassing patch that will fix this.
Just for the record, this is what the file you referenced looks like in my files:
function proceed(obj, sEvent)
if sEvent == "item_take" then
if obj:story_id() == 6411 then
give_info("dol_get_doc_about_x18_done")
elseif obj:section() == "borov_docs" and has_info("dol_give_borov_code") then
give_info("ds_borov_documents_have")
elseif obj:section() == "borov_docs" and not has_info("dol_give_borov_code") then
give_info("ds_borov_documents_have")
give_info("dol_borov_enemy")
elseif obj:name() == "val_prison_key" then
give_info("dol_has_prison_key")
elseif obj:section() == "bandit_outfit" and has_info("dol_entrance_marked") then
dialog_darkdolina.unmark_entrance()
end
end
I get the 'task accomplished' message for releasing the Duty prisoner and the objective checks off, but nothing when I nab Borov's documents from his safe. I've got a feeling that even if I uninstall the game, reinstall it, patch it, and then restart from scratch, the glitch will still be there. I'm pretty ignorant when it comes to scripts, btw.
Thanks for the tip, though.
Edit: Just wondering if maybe I should try releasing the Duty prisoner first and then go back & get Borov's documents? That's one thing I haven't tried yet and in my ignorance of this kind of thing, have no idea whether or not it might work. I'm just frustrated that I can't advance any further in the game because of this stupid glitch. :(
zombe on 12/6/2014 at 17:05
Quote Posted by Dia
Thanks for the tip, zombe. Unfortunately, my PC won't let me alter any of the LA files; 'Access denied'.
Yeah, the access flags the installer sets are a bit silly (it asks for admin privileges every time for me to just run the game). Just override them and give unlimited access to everyone - or just log in as admin.
I vaguely remember that the 1.300013 patch (does not break save-games) fixed some of that - you do have it installed, right?
Quote Posted by Dia
So I guess I'm screwed until the LA devs come up with an all-encompassing patch that will fix this.
The next patch is already out (afaik) - the one that is save-game incompatible ;). Anyone confirm?
Quote Posted by Dia
Just for the record, this is what the file you referenced looks like in my files:
/.../
Yep, that is the one.
Quote Posted by Dia
Just wondering if maybe I should try releasing the Duty prisoner first and then go back & get Borov's documents? That's one thing I haven't tried yet and in my ignorance of this kind of thing, have no idea whether or not it might work. I'm just frustrated that I can't advance any further in the game because of this stupid glitch. :(
I would be surprised if it made any difference. That said, while i have only a very vague idea how stalker-la does its things (and i hate Lua), i can not see how it happened in the first place - somehow the right/identifiable item is not in the safe. Try different ways to pick it up perhaps (dbl-click just the doc / take all / take one by one / don't take anything at fist / take as first / take as last / etc)?
Btw: the script (the code snippet you quoted in fact) checks for picking up four distinct object (somewhy identified by three different identification methods, weird) without interdependencies in sight:
* 6411 = dolina_x18_doc - encryption journal (i presume you have done this already as it triggers the copter chase afaics).
* "borov_docs" - that is the thing Sin and the guy at the Bar end up checking for.
* "val_prison_key" - i happen to have the key, but never got the quest that spawns anyone in the jail :/ ... who gives that?
* "bandit_outfit" - some, brittle looking, housekeeping code.