kidmystik101 on 7/5/2007 at 10:13
Found this for you TTLG S.T.A.L.K.E.Rs
(
http://www.fpsbanana.com/guis/9019) This.
From the Readme:
Quote:
This is a collection of 61 painstakingly modified files intended to correct typographical errors, standardize the user interface, and provide better English localization for all of the text in S.T.A.L.K.E.R. It works with the most current patched version. It hasn't been tested with any previous version.
What does it do?
The included files will be used by the game instead of the standard ones when engaging in conversations, receiving mission objectives, and viewing various parts of the UI. Numerous typos and grammatical mistakes have been corrected, and many of the conversation texts have been changed to make more sense and read better to English-speaking players. Different slang has been used in some instances, and there is generally more and harsher profanity. Some parts of the UI have been changed to be more internally consistent. This mod works well with Kyodan's Real Weapons Names mod, as any references to the fictional weapons have been changed to the weapons' actual names.
How do I install it?
Simply extract the gamedata folder to your S.T.A.L.K.E.R. directory. Then use a text editor to alter your fsgame.ltx file so that the $game_data$ line looks like this:
$game_data$ = true| true| $fs_root$| gamedata\
Credit is due to the following pickers of nits and hunters of bugs:
suibhne
ANTIDEAD
Changelog:
(From 1.0)
-Added another 9 edited files (mostly Diary entries)
-Altered some more text that escaped the first time
-Fixed some of my previous errors
Enjoy!
D'Arcy on 7/5/2007 at 10:37
I like the mistakes and bad english. It adds to the atmosphere.
Bjossi on 7/5/2007 at 21:41
Same here, for example I loved the way the conversation was written when you talk to Chef to get the location of the grenade launcher for Duty leader. Not at all written in correct English but was great none the less.
steo on 7/5/2007 at 22:26
Yeah, that conversation was classic. And every other conversation with chef, for that matter.
D'Arcy on 7/5/2007 at 23:33
I only had one conversation with Chef. The next time I saw him, I killed him.
steo on 8/5/2007 at 13:19
But why? Chef never hurt a fly, he just made food. If chef is dead then who is going to make all the bread?
D'Arcy on 8/5/2007 at 13:50
I helped Duty storm the Freedom base. Chef just got in the way.