mothra on 15/2/2010 at 13:16
Quote Posted by driver
FT200M
Nimble has it, he has three assault rifles the FT200M being one. I also spotted a Freedom chappie toting one at YanovUnder-body grenade launcher
The trader at Yanov should get them in occasionally if you've got the Wealthy achievementI didn't find a Bulldog grenade launcher, though. Is it in the game?
yeah, the best weapons you get from the sadovsk trader in the first map
AFTER you took over the artifact trade since he now thinks he is the next you gonna overthrow. everything else is in stashes or random enemies / faction members. I defenitely saw the bull somewhere.
GRRRR on 27/2/2010 at 08:20
Played thru it now and its great. Most reviews sounded like "same old for fans" but they really got the formula nailed down now. Its bug free, damage balance is good, weapon balance is good (useful shotguns like in AMK omg) the only mod this will ever need is prolly for random quests and wandering anomalies. If only it had those and were longer it would be the best Stalker game hands down.
Also never thought id miss shooting bandits, its almost too quiet in parts. I had one red group of bandits in the whole game XD
Regarding FT2000 : Saw a whole group of stalkers with those at the sawmill. Was pretty late in the game tho. But altho its prolly the best gun in the game I prefer a certain rifle modded to load normal ol ak bullets ordered from nimble ;p
Muzman on 3/3/2010 at 06:12
This is a great game. I love the simplicity of it. It really doesn't try to lead you by the hand much (or at least covers it up when it does) The trickle of information, the "Go find out how to do this" quests with nothing marked on the map, few clues etc are awesome.
Anyway; mods. Who's compared the view distance mods? I've got the one 242's mentioned and (
http://stalker.filefront.com/file/XoBaRs_Increase_View_Distance;111023) Xobars. Judging by the files they are quite different in implimentation.
I'll give them both a quick try soon, but I was wondering if anyone else had tried them out long term to compare them and had some thoughts.
Koki on 4/3/2010 at 09:22
I took 242's mod and simply adjusted it more to my liking - decreased the max viewdistance to 750 to avoid the extreme blurry jarredness of super far objects, and it scales with weather(650 when cloudy, 550 when rainy, etc.). It takes two minutes, just DIY.
gunsmoke on 12/3/2010 at 10:22
Any good, recommended online retailers that have a deal on this in the US? I want a physical copy. Thanks.
Jashin on 12/3/2010 at 15:43
GOGAMER.COM
gunsmoke on 12/3/2010 at 15:46
Thank you sir.
mothra on 12/3/2010 at 16:47
well, i just replayed clear sky (in as quick as possible with weightmods and in normal diff) so I can get it over with. Now I am just on my way to the red forest / brain scorcher in SOC (complete mod + realistic weapons in master diff) so soon I will replay Pripyat the 4th time and this year's STALKER cycle is complete until the lost alpha comes out. it's good to be a stalker fan :)
gunsmoke on 13/3/2010 at 14:57
Is there a 'no time limit on quests' mod for Call of Pripyat? Can't find one.
mothra on 13/3/2010 at 21:08
don't know any. but also had no problems with the limits given if I don't took too many jobs at once.