242 on 15/10/2009 at 13:14
Quote Posted by mothra
vision distance mod has been posted in this thread.
I
think it kills a fog. I play with the mod, and I think there should be a fog randomly in the unmodified game, but it never appears with the mod.
242 on 15/10/2009 at 23:11
It's a side quest, you can't open the door from this side.
You get inside through the code lock door and return through this door. But first, you need to find a broken gauss rifle in Pripyat and deliver it to Кардан (technician on Skadovsk), he'll give you the code to find documentation in the dungeon, so that he could fix the rifle. I had a strange bug though, it seems nobody had it - I hadn't even left Zaton but the code door was already open and there wasn't any pseudogiant inside (it should be), and Kardan had the rifle after I delevered the docs. So I got a gauss rifle in Zaton, even though I wasn't supposed to get it before Pripyat.
The game is pretty long if you choose to do all optional quests, there are plenty of them, also some hidden quests, many people will just miss them, because they require kind of meticulous play. I still haven't finished the game (haven't been in Pripyat yet), and I think I already spent more than 30-40 hours, got 6 or 7 achievements, found 30 artifacts, finished almost all optional quests in Zaton and Jupiter (but not all), found the Oasis too (pure luck though) :sly: The quality of quests are comparable with Fallout 3's ones, or Gothic 1/2. This game gets 85% from me currently.
klouxxx on 15/10/2009 at 23:59
So,what shall i do now ?:eek:
Koki on 16/10/2009 at 05:55
Quote Posted by 242
got 6 or 7 achievements
Do they give you anything or are just there for next-gen?
TF on 16/10/2009 at 06:20
I started a replay today, and a task item definitely wasn't in the same place it was last time I played, probably a first for the series.
[spoiler]laptop with info at the mercenaries' base, spawns either in sewers or top level of building[/spoiler]
denisv on 16/10/2009 at 07:09
I think the problem I have with the graphics is that in my game it's just overcast or stormy all the time. Must be some sort of bug. Surely Ukraine has sunny days?
242 on 16/10/2009 at 09:22
Quote Posted by klouxxx
So,what shall i do now ?:eek:
About this quest you should do nothing for now. Until you get to Pripyat at least. Or I misunderstood you and you just couldn't find exit? Describe your situation if I misunderstood.
Quote:
Do they give you anything or are just there for next-gen?
Yes, they bring various bonuses in-game.
F.e. when you get "Hunter", some free ammo appears in your box in Yanov, or "Tagged by the Zone" lets you survive blowouts even without special pills.
Quote:
I think the problem I have with the graphics is that in my game it's just overcast or stormy all the time. Must be some sort of bug. Surely Ukraine has sunny days?
Plenty, not so in autumn though. May be it's just me, but I noticed that the weather in Zaton generally was worse than in Jupiter ;)
Ostriig on 16/10/2009 at 09:23
Quote Posted by Koki
Do they give you anything or are just there for next-gen?
Apparently more than just pure "ur specail" reassurance.
Quote Posted by 242
PS: Addition about new achievements system I mentioned: the achievements actually bring various bonuses. F.e. after I got the "Detective" achievement, stalkers regularly put few medkits in by box on Skadovsk.
242 on 16/10/2009 at 11:03
Now the things I don't like.
The main problem is absence of any kind of deficiency very quickly after start. I haven't any deficiency of ammo, weapons, armour, or money. They all can be restocked very quickly. Perhaps it can be much more problematic if you'll choose to not do optional quests though, I don't know.
The second problem is lack of space. Even though the maps are bigger than before, quest objects are too close to each other just because now, in absolute majority of cases, you don't need to leave a map to accomplish a quest you get on this map, and there are much more quests than before, so more quest givers and places.
The third problem is lack of ominous atmosphere of SoC. I almost hadn't a true sense of loneliness/danger when I surveyed the landscape (which I had in SoC often) because of proximity of safe places/neutral characters. Maybe the mod that expands the view distance that I use is for worse after all. Zaton and Jupiter are generally safe, f.e. the Wild Territory or Radar or Yantar of SoC were considerably more dangerous/ominous.