gunsmoke on 3/5/2010 at 07:30
Quote Posted by mothra
x-ray !!!! hopefully a revamped version, but multiplatform...if they can pull this off ?
Remind me again what's so great about X-Ray?
yshel in the light of latest issue of the journal GamePlay in which readers submitted to the court interview S. Grigorovich. "I'm sure: STALKER 2 are uniquely beat STALKER records from the console versions." "We like to work with professionals - is the main principle." "Books on the world STALKER to date sold 3.5 million copies."
Interview with Sergei Grigorovich with fans
In preparation for the interview, we always try to ask exactly those questions that we think are interesting to readers. Now, however, decided to play safe. At a forum Gameplay reader asks Sergei what they particularly wanted to know, and he personally responded to some questions (chose himself). The process was somewhat delayed, but it was worth it.
Toha91 Is it true that the next 5.TALKER will be on the engine CryEngine?
Sergei Grigorovich None. We have considered this idea to get a quick and cheap switch to the console, saving on their own porting. But now realized all the work on the basis of X-Ray Engine.
DyadyaBOB When will introduce additional content that is downloaded for the money?
Sergei Grigorovich I do not know. Does it even? There must be games that vparivayut gamers rubbish heap, capitalizing on the desire to measure their achievements.
mXs_MaestR031 in the future are going to open subsidiaries in other countries?
Sergei Grigorovich Publications directions - gathered, but the crisis is all pushed back indefinitely. Studio design - no.
dyadyaBOB Do you plan to develop and promote community stalker STALKER the tops of the world of social networking?
Sergei Grigorovich Development of community players - yes, but to fight for the top global social networks - no.
Happynes Sergei, now a series of STALKER includes three projects. After the release of S.T.A.L.K.E.R. 2 What are the future plans for the series?
Sergei Grigorovich S.T.A.L.K.E.R. 2 also will be trilogy. At the same time releasing something else on the world STALKER It intrigues me to say. We see great prospects in the development of the brand.
Vanadium touched you to his Ferrari after it photographed? What is she on our roads?
Sergei Grigorovich touch several times a month (smiles). Usually on the weekends. If more, then disappear feeling of delight - everything you can get used to. On such machines can not go to work every day. With respect to roads, then all is normal. I am the master of sports of auto-racing. This year, won the race on Lada «Kalina (eight first places and one second). Regularly travel with Ferrari for training on European tracks. Operate the machine if not brilliantly, then at least professionally. It is very similar to racing karts. A little softer. The fact that Ferrari is not suitable for our roads - a myth. Yes, it rubs off bumper, yes, head to strike, but it is for this and created. I am in Switzerland to strike and wash bumper. Ferrari - the machine, which can and must be dreaming, including in Ukraine (smiles).
Sinapsi Do you plan to develop the games of other genres, except for policies and FPS?
Sergei Grigorovich Yes. In Woody Allen is and drama, and comedy. Genre is not important, important idea.
IW477 In many scenes of modern games is there a romantic lines. In Dragon Age: Origins, for example, even homosexual. Why STALKER, no romantic lines? Even if homosexual.
Sergei Grigorovich is the first question, after reading that I had a good laugh, and when released, realize that I have no answer.
Vanadium S.T.A.L.K.E.R. know and love abroad. What can explain this phenomenon?
Sergei Grigorovich We gave them too interesting, as a samurai or a ninja.
Vanadium Why do not you release a demo of their games?
Sergei Grigorovich produced but for FPS it is expensive and, in my opinion, unnecessary. Demo games are important for unique new genres. When you want to show that to you this never been done in principle.
deni92 Many people are very negative attitude to STALKER It is not always justified. What do you think about this?
Sergei Grigorovich No such that would please everyone, perhaps, except the hero of the film "Perfume" (laughs).
E. Unknown As I understand it, GSC World Publishing is now distributes games only in Ukraine (perhaps even in the CIS). Do not plan on expanding the publishing business?
Sergei Grigorovich GSC World Publishing released «STALKER: Call of Pripyat" in the CIS. And, for example, "Heroes of Annihilated Empires" - around the world. A decision on an independent publication product to a particular territory is taken exclusively from considerations of profitability of the scheme. Sometimes, to cooperate with the publisher profitable.
Just a Donetsk Boy How are things going with the promotion of the brand in the West? Expecting the infusion of funds into the project from foreign investors?
Sergei Grigorovich I think not. It so happened that our resources
more than we can use wisely.
Soiler you plan to win the handheld console project called STALKER or "The Cossacks"?
Sergei Grigorovich We have some groundwork for STALKER for RSR, but the output of such a project will depend on the willingness of Western partners. "The Cossacks" in this manner can imagine little. I think that the RTS - the inheritance of PC.
Soiler As you can see their projects in the context of world and Ukrainian game industry?
Sergei Grigorovich, "The Cossacks" and STALKER hold in the domestic industry first and second places respectively. As far as the west, we - just hit the first hit in sales. Such games are usually a few per year.
Cloud did not affect whether the crisis and not the best selling "Clean Sky" and "Call of Pripyat" on the company as a whole? Not laid off if people are willing to do a second part, whether it money?
Sergei Grigorovich total implementation of the "Clean Sky" and "Call of Pripyat" is the same as the original STALKER, and they all continue to buy, while sales of the first game has already stopped. Rate of sales for the expansion of 15-30%. The "Clean Sky" the rate was 60% which is unprecedented in the industry. The figures for the add-ons to the "Cossacks" were 24% and 19% respectively, which fits into the standard. Moreover, I am sure: STALKER2 definitely beat records STALKER due to the console versions, and thanks to the increasing weight of the brand. I hasten to remind you that books on the world STALKER to date sold 3.5 million copies.
Now the second part of the question: after the project people, of course, fired. In two stages. Only the departments of research, testing, programmers, Department of consoles. But every time we are firing a large group of experts after the project. This business operates - the staff required to complete the project, not in demand at the start of the development of the next. Because there are always key professionals, and the rest are recruited as work progressed. It's like a building: Today alignment flooring, parquet means is needed. We hire people throughout the development cycle, and firing portions. For example, in film and hired and fired groups, ie, after the script and made preprodiction, hire a team of one to six months, then all dismissed.
Znaharl2 On STALKER-Fest, you were told that you want to create a haven for game developers in our country. And I wonder what the plans are more accurate in this regard. What is it going to do?
Sergei Grigorovich idea of association in any field is not new. For the development of computer games is important modern base of professionals. It is necessary that the specialist effectively collaborated with various studios. Then he will not sit idle and will improve their skills, and with it the rise and wages. In addition, a huge number of services needed to develop computer games can not exist in the same company. With reference to the unit in Technopark, which provides, for example, motion capture, or starting PR project, or service by publishing, producing, I know where the project. While we can not boast of achievements. Rather, it is a dream.
Znaharl2 at a game developer you are targeting?
Sergei Grigorovich has long been at anyone, have found their place under the sun. Before this, Blizzard.
Znaharl2 script STALKER, as for me, lame. Many things were clear from the outset. Do not you think in the future to invite a professional writer?
Sergei Grigorovich People are different. And each script has its own customer. This seemed to us appropriate for the widest possible audience. Even the literary work, dissenting huge print runs, to the nines divided critics. Sometimes, critics favorable, and the product is not selling. For example, most people consider the film "Stalker" boring. A professional writer, we always attract.
Aleksandras Why in the world of STALKER completely missing women?
Sergei Grigorovich during our repeated visits to the Chernobyl zone, we have seen how this harsh and dangerous place. And in the world. S.T.A.L.K.E.R. there are some of the emissions and mutants. Therefore, when designing the project of introducing the characters of women dropped out of itself. However, not being supporters mezhpolovyh conflicts and prejudices of a sexual nature, we plan to add women to the next game. Animators already clutching his head from the amount of work, ЗD-modelers happy (laughs).
Aleksandras Do you observe the development of mods for STALKER?
Sergei Grigorovich met on the layouts of fashion in pirate compilations with STALKER With me, of course, not happy (smiling). The rest I just "for". In the future I would like to see a truly original fashion worthy of commercial release. However, this and that we will require additional work that can not always afford.
Aleksandras Name game of your dreams.
Sergei Grigorovich In 2001, it was STALKER Now, The Cossacks 3.
inozerg Sergey, I remember that you went to Pripyat. So how is it? It is terrible is not it?
Sergei Grigorovich, for the first time it seemed pretty bad, because that risk can be everywhere and it's invisible. I play it safe and after a trip clothes burned. Then the smart people, suggests that the greatest danger - a sip of heavy particles, and the best ride in the mask covering the nose and mouth. The rest of Chernobyl, in many places is cleaner than in Kiev (laughs).
Aleksandras Are you planning to move away from creating projects for the world game STALKER and do something new?
Sergei Grigorovich Ideas, as always, a lot. However, before implementation, I know from experience, surviving units. We will definitely inform all the news through the website.
INVADER Dear Sergei, as is the case with the adaptation of STALKER?
Sergei Grigorovich working on this issue. I hope soon to please the good news.
INVADER How do you feel about the idea of funding for non-commercial films on the theme of STALKER? To support the interest of the masses before the next game? TO "Kinostalker" stands ready to create a series with minimal cost.
Sergei Grigorovich I prefer the creation of quality products that are worthy of entering the commercial level. It would be more appropriate investment.
jacky As the protagonist, drinking a bottle of vodka is still on his feet?
Sergei Grigorovich soul of our people - the darkness (laughs).
Ligove GSC World Publishing plans to publish games from other companies?
Sergei Grigorovich At this stage, no.
Quad Damage I want Venom 2! Will?
Sergei Grigorovich I'm afraid of our dreams for the next few years do not match (smiling).
TruHideo scho найголовніше order schob potrapiti on the robot in the GSC? Chi often come up to you people r оригінальними ідеями that project, Bu взагалі цінуєте such працівників chi намагаєтесь орієнтуватись on власні project?
Sergei Grigorovich We love to work with professionals - is the main principle. People with ideas drawn very much. And although we are grateful, but a majority has a remote idea about the specifics of creating computer games, so the value of such ideas, as a rule, small. Nevertheless, we are always ready for dialogue about innovation.
truHideo Chomu head hero STALKER виглядає Same way? You do not sit the ніколи, scho він not taky Krasen, yak, napriklad, Dante, she did not taky brutal, yak Kratos, i своєю зовнішністю відвертає від himself гравців?
Sergei Grigorovich To be honest, I'm no fan of the harsh unshaven men (laughs). But here, the way we think appropriate.
truHideo Chee often GSC Game World користується poslugami outsourcing компаній?
Sergei Grigorovich All major development is in the walls of the studio. Only some components, such as motion capture, videozastavki, music tracks, additional testing may be given to outsource.
truHideo Chomu WI robite Ukrainian локалізації your Ihor?
Sergei Grigorovich is purely a question of prestige. Nice to know a national developer and doing things unique in its kind.
truHideo scho happened r "Heroes znischenih імперій"? Chi планується friend Chasteen?
Sergei Grigorovich project frozen. Not yet.
truHideo Yak VI placed before the flash технологій? In your mind, flash ігри toil потенціал?
Sergei Grigorovich I believe flash technology is very promising. Recently, we even attracted a few specialists who are ready and their achievements in this direction.
DEAZHARMONICA Would you do a game about postyaderny Dnepropetrovsk?
Sergei Grigorovich I hope postyadernogo Dnepropetrovsk we do not see.
DEAZHARMONICA Will a collection of personal protective winter-summer 2010?
Sergei Grigorovich And then! Samples of lead-clothes have already prepared (laughs). As for the clothes in the style of STALKER, it seems to me quite logical and interesting direction for development.
DEAZHARMONICA Why 5.T.A.1 .. K.E.YA. No bacon?
Sergei Grigorovich We have always been against heavy drug use (laughs).
Article taken from the magazine for GamePLay 02.2010