Starker on 21/5/2020 at 18:38
It's not clear what the deal is exactly, is it? And Tencent has their fingers in so many pies now, it's hard to say what their intent is -- Epic, Riot, Ubisoft, Paradox, Platinum, Blizzard, the wossname companies who make PUBG, Elite Dangerous, and Path of Exile...
Pyrian on 21/5/2020 at 19:38
Quote Posted by heywood
Personally, I'm not sure Otherside are the best developers to take this forward.
They laid off the vast majority of their developers, after all. But so Otherside just sold the rights on? Are they even involved now?
...Wouldn't mind if this ended up being developed by
Arkane.
Starker on 21/5/2020 at 19:59
That would only happen if the publishing rights were sold to Bethesda / Zenimax. Also, it remains to be seen how Arkane will do carrying forward under the new management.
henke on 14/3/2022 at 10:37
(
https://venturebeat.com/2022/03/12/how-warren-spector-got-back-to-making-his-latest-game/) New VentureBeat interview with Spector, sounds like OtherSide are most definitely done with SS3, and working on new things instead.
Quote:
It was a shock to the system in 2020 when OtherSide Entertainment, the video game studio founded by industry visionaries Paul Neurath and Warren Spector, laid off employees and stopped working on System Shock 3.
That game had a big base of fans who were eager for the latest installment in the series, but the project came to an end. But Spector and Neurath bounced back from that, and last week they announced that Spector is working on a new game and the studio had hired Jeff Goodsill as a new general manager.
Quote:
GamesBeat: Can you say whether what you’re doing now is original, a brand new game for you, or anything like that?
Spector: Oh, yeah. It’s all original. I started thinking about it around the time COVID hit. Picture me sitting alone in a room with my empty hard drive coming up with cool stuff. It sounds like a dream, but it’s not. I have a lot of ideas. I always tell people ideas are easy. I legitimately have hundreds of game concepts, from one-sentence form to 20-page form, on my hard drive. I went through a bunch of ideas and developed them to the point where I said, “Nah, this isn’t the one.” But ultimately I hit on one that’s the one.
It’s all original. Nobody’s ever seen anything like it. My wife described it yesterday as my magnum opus. We’ll see. I don’t know about that. But I have a great leads team in place. Everybody says that, and you don’t have to believe me, but this is one of the best teams I’ve worked with.
GamesBeat: How long have you been actively working on it now?
Spector: I went through a pretty long phase of just developing this one or that one. I guess it’s been not quite a year. But again, remember, that was me sitting alone. It almost doesn’t count. Paul and I take this seriously. When it comes to creating something new, you want to do something special. Making games is–I call it “grindingly hard.” If you’re not at least trying to do something great–you’re going to fail most of the time, and I get that. But if you’re not trying, it’s soul-crushing. There’s no point.
I’m a relentless advocate for a particular kind of game, for immersive simulations. I’m going to do that for the rest of my life, or at least the rest of my career. If I can’t do that I guess I’ll stop making games. But in many ways it’s what I’ve been thinking about for quite a while as the next step in immersive sims. If we pull it off, people are not going to be ready for what’s going to hit them.
Briareos H on 14/3/2022 at 12:46
Can't say I'm particularly fazed by the news but I wonder if these electronic old men are even listening to themselves when they say stuff like "I'm being told this is my magnum opus".
Renault on 17/3/2022 at 13:39
Yeah that, and "Nobody's ever seen anything like it" and "this is one of the best teams I've worked with." There should be a law against such clichés.
New Horizon on 17/3/2022 at 17:58
Sadly, I can't say that there was anything in the SS3 teaser that inspired any confidence in Otherside producing a decent sequel. I'm honestly relieved...although I don't know how well the company taking over will do. Guess we'll see.