voodoo47 on 25/6/2016 at 14:55
nothing in the log, but if it works now, then it works. as mentioned, your system was probably not loading all the scripts properly, and reinstalling with the latest tool has most likely fixed that (as that particular spawn, or rather, teleport is NVscript triggered).
ZylonBane on 25/6/2016 at 17:57
My god. I wonder how much other stuff wasn't working because of that.
voodoo47 on 25/6/2016 at 20:40
only a couple - the SS2tool dml fixes are quite simple, and don't require NVscript in most cases. that rick1 teleport is one of the few exceptions (using NVRelaytrap, making sure the signal gets out just once. I guess I could substitute it with a bunch of timers and destroytraps just to be on the safe side.)
Aroph on 26/6/2016 at 01:46
Is it possible that for that same reason I can't hit laser turrets? Because I still can't hit them no matter how hard I try. I can right click to hack them and hit them with the grenade launcher but they seem immune to my bullets and wrench smacks.
voodoo47 on 26/6/2016 at 08:37
nope, not really. you are either just not aiming properly (they can be annoying to hit, especially with melee), or there is something else going on. I'll need a save if you want me to investigate (also your shock2.log, and ss2bmm.log if you are using mods).
ZylonBane on 27/6/2016 at 04:34
Holy crap, you're not even running SHTUP-ND?
voodoo47 on 27/6/2016 at 17:56
it looks like your game didn't load the gamesys dml at some point, causing the problem with the rumbler, and now those turrets as well. while that has been resolved as far as I can tell (by you repatching with the tool), the turret properties are already stored in the save, so they will still be screwed up unless you load a save from before entering rick1 and enter the map anew.
//or I can simply fix the save you provided: (
https://www.sendspace.com/file/dy19zo)
Aroph on 28/6/2016 at 02:39
Quote Posted by ZylonBane
Holy crap, you're not even running SHTUP-ND?
no i'm too cool for that
Quote Posted by voodoo47
it looks like your game didn't load the gamesys dml at some point, causing the problem with the rumbler, and now those turrets as well. while that has been resolved as far as I can tell (by you repatching with the tool), the turret properties are already stored in the save, so they will still be screwed up unless you load a save from before entering rick1 and enter the map anew.
//or I can simply fix the save you provided: (
https://www.sendspace.com/file/dy19zo)
Wow it actually works!!! Thanks, friend. I don't have to worry about those invincible laser turrets any longer, haha.
ZylonBane on 28/6/2016 at 02:46
Quote Posted by Aroph
no i'm too cool for that
Um, right. Because running versions of mods that have been outdated for a couple of years now is cool, apparently.