SS2 - in search of secrets, and the Data Library. - by Kasreyn
Qaladar on 1/12/2006 at 05:59
Quote Posted by DicemanX
5) In the BOTM, when you enter a chamber with the first griding tooth in front of you, there's a pool of water and a makeshift fort made out of doors on the side. If you look up, there are nanites (64 I think) and some HE bullets on an artery above, which require psi-pull or need to be shot down by the grenade launcher.
Can get this one down with bullets... no need to waste a whole grenade.
Gregg on 1/12/2006 at 17:38
I only managed to find the implant next to Diego and the CMs between the crates on hydroponics out of all those :weird: and that implant is tough to spot. i only found it because i wanted to look at diegos face...
i liked that part on the rickenbacker though, with the reversed gravity, reminded me of the 'the sword' on thief: the dark project with all the chairs on the ceiling and lights on the floor. ahh happy (and scary) days. :(
Stingm on 3/12/2006 at 18:16
I will submit another area not mentioned so far. In the BOTM when you get to the room with the 2 sets of grinding teeth, look up as the first set opens. If you time it right there is a cave you can jump from the teeth and climb to that has some goodies. :o)
D'Arcy on 4/12/2006 at 00:30
I'm not sure I understand you... there is a cave down there that has some goodies, and another one higher where the nerve cluster is. I don't know which other cave are you referring to.
driver on 4/12/2006 at 00:48
I've found the EMP rifle is the best for dislodging out-of-reach goodies, though it's a high CM cost weapon, so not everyone will get it. That said, it does send things flying. Try it on the basketball (Best find a big empty room first, though).
DicemanX on 4/12/2006 at 03:17
Cryokinesis is another way to dislodge items if you don't want to invest in an EMP Rifle or Grenade Launcher.
Bjossi on 4/12/2006 at 12:20
And 'slightly' cheaper. :sweat:
Stingm on 7/12/2006 at 00:10
I may have been mistaken, its been awhile since I played. I know there is one on the recreation deck below the observation platform though.
Sting
Mr.WaeseL on 21/12/2006 at 03:56
In the very first area, on the floor with the first upgrade terminals, take the southeast door (the hallway where the ghost appears is west for convenience). If you step through it there's an opening in the wall immediately to your right. You can jump from there onto a couple of girders and get 20 nanites and a hypo.
Hemebond on 21/12/2006 at 06:10
Quote Posted by Mr.WaeseL
You can jump from there on a couple of girders and get 20 nanites and an hypo.
You can get them my jumping from underneath. You may need to mantle the computer.