Trance on 30/1/2009 at 22:57
You did, don't you remember?
Nameless Voice on 3/4/2009 at 17:16
.
ZylonBane on 3/4/2009 at 18:06
Alignment error still in screenshot #2. Center screen. :p
Looks great!
*Pirate edit*
*Zombie robot edit*
Nameless Voice on 3/4/2009 at 18:30
*Ninja edit*
*Assassin edit*
Rainalkar on 3/4/2009 at 20:25
Glad to see this moving. Looking forward to see your work.
RocketMan on 4/4/2009 at 01:14
The original game is starting to look kind of like system shock viewed through a dusty beer glass compared to this. :)
ZylonBane on 4/4/2009 at 05:30
The one thing I'm afraid of regarding the ADaOB/SHEMP integration is that the original-res tech screens in the stripped missions will now look even worse by comparison. I can easily see this being confusing to new players who won't understand why it's happening.
Kolya on 4/4/2009 at 08:58
I say you explain this in an obvious place and earn us the right to verbally abuse anyone who can't read. :)
RocketMan on 4/4/2009 at 15:27
It might also be fun to collectively convince these people that they are losing their vision :D
Nameless Voice on 5/4/2009 at 20:47
Two different locker scales, using ZylonBane's lovely new locker texture.
Most of the original lockers had the wrong texture on them (a grating texture rather than a locker door), presumably as a mistake that happened when the multibrushes were imported.
The few places that used the proper locker textures used the larger size, while the more common 'grating doors' were of the smaller size.
Which one should I replace all of the bulkhead lockers with?