JediKorenchkin on 13/3/2007 at 19:35
Quote Posted by Nameless Voice
A good point that was raised recently was why does he even have those external 'goggles' when his cyber-rig implant is wired straight into his brain?
To make him look more badass.
AR Master on 14/3/2007 at 01:02
That's where the HUD is projected
RocketMan on 14/3/2007 at 02:37
That's where the porn is projected.
Kolya on 14/3/2007 at 08:57
With direct access to the brain one might be able to "project" the HUD without any such device. But with a bit of thinking I'm sure we can come up with reasons why he needs the goggles. (Maybe they replaced/augmented his eyes with camera lenses?)
In any case that's the way to go because Goggles wouldn't be Goggles without them. Not just because of the name. In real life he could look like your average Joe, it might even be preferable - but in a movie or game you want to show someone was changed that dramatically and has gained these extraordinary skills.
So the only way to drop the goggles would be if we could show that in another way, eg by replacing his cap with a brain-access device (which should be easily identifiable as such). That would be straying quite far from the original too but at least it would serve the same purpose why the designers put the goggles there in the first place.
Kefren on 14/3/2007 at 11:11
As hinted at, maybe the goggles are just the easiest way to display a HUD to the implantee. And by augmenting/replacing the eyes, other options could be added later (zoom vision, infra red vision, various filters, protection from flash bombs) - but in the game none of those were necessary, so SHODAN didn't waste nanites on implementing them. Whereas a similar implant used by the military on a colony might have those features installed.
RocketMan on 14/3/2007 at 15:11
Maybe it could work with the spacially aware (is that the one?) skill to show hidden items.
june gloom on 14/3/2007 at 16:54
Quote Posted by Kefren
infra red vision
horse shit! i so could have used SOME form of light amplification. i tend to keep my games dark (not like, monitor contrast and brightness 0, but enough to put some serious contrast between light areas and dark areas) so i have to rely on straylight's glowing rapier to light my way sometimes. just like i used to with the dragon's tooth in DX, come to think of it.
Kolya on 14/3/2007 at 17:33
Zoom, infrared, filters, etc. would be a great explanation - if they were in the game. :erg:
Spatially Aware is, when you use it in the game, a radarscreen displayed at the center bottom, showing items as green dots. It is not a device that lets you see things through walls. The goggles could be the source of this data of course, but that's not clear at all.
Some things to think about considering goggles and/or a optical nerve/brain access:
* The Many ride through their brain chamber.
* The dead crew members you see acting. (Ghosts or defects in the r-grade unit?)
* Psi burnout and how it blinds you for a sec.
* Seeing in highly radiated areas.
* Anything else?
Hemebond on 15/3/2007 at 06:23
Quote Posted by Kolya
Spatially Aware is, when you use it in the game, a radarscreen displayed at the center bottom, showing items as green dots.
The
Spatially Aware OS upgrade fills in your automap. The
Enhanced Motion Sensitivity and
Remote Pattern Detection Psi powers give you a radar.
Kolya on 15/3/2007 at 09:57
Yeah I was thinking of remote pattern detection....