poroshin on 16/4/2012 at 16:37
The Hunter mode in the Deniable Ops portion of the game is very ghostable indeed. Problem is, you're required to eliminate enemies, but that can be done as stealthily as possible.
Malleus on 16/4/2012 at 18:33
The Hunter (and maybe the Infiltration, if you're a masochist) DO mode is pretty much the only good part of the game IMO. Although completing it stealthily isn't nearly as big of a challenge as ghosting the previous games, it is more annoying, since you don't even have a friggin "retry last zone" option, you have to die to restart the zone you're in, and if you quit, you lose progress and have to start the whole mission again.
poroshin on 17/4/2012 at 03:46
I'm really enjoying Deniable Ops. But what'd you think of the game itself?
Malleus on 17/4/2012 at 16:54
I gave up the SP part about halfway through and never finished it. The story was lame IMO (even though it was more coherent than in DA), I didn't like the whole angsty-sam-bashes-heads-into-things+glorified-violence thingy and the gameplay was often too actiony. Tried the story-coop with a friend and it was largely the same:
Quote Posted by Malleus
Well, we worked our way through the story coop mode, and it had its moments, but we eventually gave up at a very shootery part at the end, because apparently the developers thought that pulling the "hold your position and slaughter tovarishi until the timer runs out" kind of trick on every level is fun, but it's not. Hell, there were even parts where enemies constantly spawned until we did something. Geez.
So let's just say I didn't like most of it. DO Hunter is indeed fun though, both in solo and coop, but you learn the maps after a few runs, so it doesn't last too long unfortunately.
poroshin on 17/4/2012 at 17:29
Yeah the Hunter mode seems like vintage Splinter Cell. I'm about halfway through it, solo. I didn't realize the co-op mode is a full-fledged prologue with a story, too bad, as I only play single-player. But the maps are apparently the same as in Deniable Ops. Thinking of getting the Insurgency Pack too, for the additional four maps in DO, but would prefer they release a new edition with them built in, but I guess that won't happen. Anyway, as far as the main game, it really got very actiony later on. Not too bad, and some confrontations can be avoided altogether. For instance, I ghosted sections in DC when enemies swarm and action music starts playing. Other sections you have no choice but to fight, like at the White House, but it can be done with a minimal all-out firefight.
poroshin on 18/4/2012 at 19:37
Anyone care to discuss ghosting in Conviction? There are some strategies here: (
http://www.ttlg.com/forums/showthread.php?t=126747) but I'm hoping we can get a step-by-step discussion like we did way back at this thread's start.
poroshin on 21/4/2012 at 16:27
Got the Insurgency Pack and the additional Deniable Ops level set in New Orleans has a very surprising Thief feel. Nice.
poroshin on 1/9/2012 at 01:29
[video=youtube;jwpUzS8bJgw]http://www.youtube.com/watch?v=jwpUzS8bJgw[/video]
poroshin on 2/9/2012 at 17:13
Ah, good memories:
[video=youtube;x_qcFpgIwiI]http://www.youtube.com/watch?v=x_qcFpgIwiI[/video]
poroshin on 26/8/2013 at 17:50
[video=youtube;5cEeenZhwEY]http://www.youtube.com/watch?v=5cEeenZhwEY[/video]