henke on 22/12/2014 at 07:23
Oh Christ, that is upsetting. There's been some internal troubles at Oovee recently, but this is worse than I had suspected. They'd been making noise since summer about a new update that was going to add mod support and all kinds of stuff. After several delays it finally got released in October and was a whole lot less than had been promised. When pressed about it on the Oovee forums, the Community Manager guy excused himself by saying he doesn't have good communication with the guys actually doing the work. They got a lot of flack for that. Right afterwards things seemed to turn around. The open beta branch was opened, letting players try out things being worked on, and there was a whole lot more transparency about what was in development. Things were looking good, but now this. The Oovee guys says this issue has been worked out with Pavel, but it's hard to take their word for anything any more.
Hope at least mod support gets implemented and released before the whole thing goes down in flames. The community has been making a lot of content for the earlier versions of Spintires and I've no doubt they will be able to take it from here, if given the chance.
henke on 11/1/2015 at 13:55
Well, supposedly Pavel is back and progress is being made on SpinTires. "Two steps forward, one step back" kind of progress, but progress nonetheless! Over Christmas a new map "The Pit" was released, but in a totally bugged, nearly-unplayable state. Then after the new year the game started crashing for everyone after a few minutes, but only on uneven days. Some kinda Y2K15 bug. A few days later that bug was fixed and the issues with The Pit were resolved. Then today, they release anoter new map, The Flood, along with a few other updates. Unfortunately this update breaks The Pit map, so if you wanna play that one you'll need to set the version to Legacy under the Beta properties in Steam, and download the Pit map from (
http://www.oovee.co.uk/forum/files/file/867-the-pit-map-by-imgnpro/) here.
Glad to finally have some new maps and new features like Diff Lock damage and new trailers being implemented. Kinda wish every update didn't break a bunch of stuff from old versions and usually delete all the saves as well. But in a way I guess it's kinda poetic that progress on Spintires would be as difficult and problematic as making progress IN the game is.
Now, as for the new maps.
The PitInline Image:
http://cloud-4.steamusercontent.com/ugc/541889230113671076/22C12C29D10BC78F35BAE865FB13214662AEA158/Inline Image:
http://cloud-4.steamusercontent.com/ugc/541889230117816889/A3A9AC9BE4EDEE1364A229DBEBB22BD55356E73E/This map reuses a fair few pieces of geometry from older maps, but it nonetheless brings a whole lot of fun new challenges. The titular pit itself is a great piece of landscape which looks great and is dangerous to decend into. This map is apparently made by a third party, 1MGN.pro in collaboration with Oovee, and as such not included in the base game, but has to be downloaded separately.
The FloodInline Image:
http://cloud-4.steamusercontent.com/ugc/541889413264799683/C57EB57A2AC596CF3283DB203F8DB7467D29D318/Inline Image:
http://cloud-4.steamusercontent.com/ugc/541889413264799976/D99AB8B1DE9617D7EDC2154C4BC6A774610476AD/I love the concept of this one. Unlike other maps, this one does not start you with a garage, but only a truck with a Garage Unlock trailer and a waypoint for the locked garage on the far side of the map. The only problem? The area between you and the garage is flooded. You'll need to navigate through the flooded area to unlock the garage and get on with the business of hauling lumber to the objective. This map also has something that only one of the previous maps have had: manual lumber load points!
Inline Image:
http://cloud-4.steamusercontent.com/ugc/541882897721348471/3A413BF40B8D5FA861394CBCFD9A7F200B6680BD/I love the crane but there's barely any need for it in any of the other maps, so I'm psyched to see it coming into play here. :)
henke on 28/10/2015 at 17:32
Oh that's just great, Spintires is in (
https://www.humblebundle.com/) the latest Humble Bundle. Now it'll be flooded with FLITHY CASUALS. I can see it already, I'll be trying to deliver lumber with my C-255, but the path to the lumberyard will be blocked by some DUMB CASUAL IN A B-130! UGHHHHHH
henke on 1/1/2016 at 13:04
The latest updates brings Steam Workshop support so you can now easily import vehicles made by other users! No custom map support yet tho, officially at least. There are ways to get custom maps going, but I'm holding out for official support. Anyway, I took a few of the custom vehicles for spin and made a video.
[video=youtube;9ngyZGolXaQ]https://www.youtube.com/watch?v=9ngyZGolXaQ[/video]
twisty on 1/1/2016 at 15:09
Are you playing this with K&M or a controller? I'm using an F730 but it doesn't detect it for some reason.
henke on 1/1/2016 at 16:45
Both. Mouse is needed for things like attaching winches, and honestly M+KB works fine for most of the driving. But sometimes, in rough spots, you'll want the greater control of acceleration that a gamepad can give. I'm using a XBox 360 pad.
demagogue on 29/2/2016 at 11:47
That's fascinating.
It's like those Entourage episodes where the artistic director is in constant battle with the business machine, they're at each others' throats, but somehow something great gets made out of it, as long as it's not damned to development hell.