Special Request, System Shock Graphics Tech. - by TomCo
TomCo on 22/1/2009 at 10:33
Hey, I have a presentation coming up for a Real-Time Rendering module as part of my masters program.
I have to pick a game with some sort of interesting graphics implementation and then present on it, of course I'd like to do System Shock.
Unfortunatly its not so easy finding documents regarding the technical implementation for old games. Anyone happen to know any details about how System Shock/Ultima Underworld does graphics?