Cigam on 27/10/2016 at 12:27
1. Is there any trick or knack in how to destroy an alerted zombie with one fire arrow rather than two? I mean they have spotted and are coming after you. Sometimes one arrow will do it, but most of the time I have to hit them twice.
2. Is Return TTHC sometimes buggy for anyone else? Three times now I have dropped the WMD in front of the exit gate, shot a fire arrow at it, just as I always do, it blows up yet the gate does not open. I am now without the WMD or any means to exit the mission.
On another occasion Brother Murius told me to meet him at the cemetery yet he wasn't there when I got there.
Anyone else experience at least the bomb one?
3. Bonehoard. That first rope, right at the start. Anyone else find that they grab it yet for some reason die? I am using TFix so do not think it is the classic rope death bug, but three or four times now this instant death has happened. Perhaps it is something to do with catching the rope to close to the bottom? I now just drop down to the side of the rope as its safer. Anyone else have this?
Grandmauden on 27/10/2016 at 15:26
In RttC, I've had it happen where Murus is in the cemetery, but he's standing way off in the northeast corner, by the white crypt. I can just barely hear his instructions for the Ritual of Consecration.
As for the rope in the Bonehoard entrance, I recall dying at that point once, but I don't remember exactly how it happened. I think the terrain in the shaft may have been complex enough that I was inflicted with SHAS.
Purgator on 27/10/2016 at 23:29
Alerted Zombies? Crotch shot.
Just aim for the crotch/butt depending on their orientation/or state.
Jax64 on 28/10/2016 at 01:01
A single fire arrow in the exposed portion of their abdomen will send their limbs flying off, regardless of their state. If you aim very much higher, they will just be disoriented a single arrow.