Sorry, but I had to ... share this - by Fionavar
Vigo on 4/12/2003 at 09:05
What movie is that from, out of curiosity?
Retischal on 4/12/2003 at 14:44
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Originally posted by jstnomega Eagerly awaiting the next iteration of the DX series, we foolishly bought into the hype. Yeah. We should've known better.
Next time you eagerly expect a game to be utterly amazing, you will at least have learnt to treat it with a bit more scepticism. What is the point of reading every pre-release interview / looking at screenshots / debating ad-infinitum when you don't actually know how good the final result will be, sounds like a waste of time to me.
Indeed, I was suckered by the hype / promises around Deus Ex (1), and allowed my imagination to run free thinking that it would be the most amazing blend of Goldeneye and Thief and Half-Life with lots of ways to complete each mission and the dialogues of Ultima Underworld in a modern-day setting, and would be highly replayable and FUN. Whilst it was a good game, for me it wasn't a GREAT game. It was moderately replayable. But the overall focus was wrong for my tastes - "story" - "plot", rather than having really fun gameplay.
So I avoided most of the hype on this new game. And deliberately have low expectations of Half-Life 2, so that (when) I play it, it will hopefully be awesome. Maybe.
Fionavar on 4/12/2003 at 17:01
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Originally posted by Retischal So I avoided most of the hype on this new game. And deliberately have low expectations of Half-Life 2, so that (when) I play it, it will hopefully be awesome. Maybe.
Not that I can disagree with your cynicism, but what does that tell us about our role as both fan and consumer? We should be willing to settle, rather than trust those whom we pay for our entertainment? A sad state of affairs if true ... :?
Retischal on 4/12/2003 at 17:22
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Originally posted by Fionavar Not that I can disagree with your cynicism, but what does that tell us about our role as both fan and consumer? We should be willing to settle, rather than trust those whom we pay for our entertainment? A sad state of affairs if true ... :?
The problem is that in the end, what we will get - is what we will get. ie. the game as it is burned onto the dvd. People with overactive imaginations / hopes for the "ultimate game" will usually disappointed. Our role as fans is an interesting one, on the one hand being interested in the previews etc helps to generate word of mouth publicity which will be beneficial to the developers via increased sales (and thus in turn all the fans who enjoy the finished product). I wouldn't want every fan to give up on previews etc, or the next game might suffer? I understand people's disappointment, since I have felt 'let down' by some games - Zelda: TOOT, Thief 2 etc even if they were pretty good games when I eventually let go of my expectations and played them allowing myself to get into *the game as it is* and just enjoy them. Maybe Deus Ex 2 will be pretty cool when people let go of their preconceptions and allow themselves to enjoy it without comparing it to Deus Ex 1.
I think that public demand can often be beneficial, ie. in cases where the PUBLISHERS have pushed a game out too early. (Do publishers fund patches, or is it often a developer funded thing?). That said I don't think games should ever need patches, but unfortunately they do.
I'm definately looking forward to playing HL2 sometime. And I reckon it will be cool. But if people expect a game to be an amazing leap beyond the original ---in all areas, then they are most likely to be :(.
Fionavar on 4/12/2003 at 17:32
Yeah I hear all of that, yet again the hype - if you will - has been intentionally invited from Warren on down in this case. When it is implied you have input you assume some ownership and when you are let down ... well let's just say the paradigm of the loyal fan seems to have been eroded with what not to expect, which imo is a sad state of affairs.
Crion on 4/12/2003 at 18:30
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Originally posted by Retischal ...I have felt 'let down' by some games - Zelda: TOOT... ...even if they were pretty good games...
Really? I thought they did a great job (well, as one can do) going from 2d to 3d.