Sol_HSA on 8/3/2004 at 21:59
(
http://iki.fi/sol/zip/SolVBE_10b.zip) - binaries
Improvements over the last alpha:
- Aspect lock
- Mouse is now released on loss of focus
- New options dialog
- Dialog boxes now have appropriate icons
- Fullscreen mode
- Web links
- Higher frequency timer
- Retrace check
- Some tweak mode support (320x200 and 320x400 un-chain4 modes; no display address changing support yet)
- Shorter log files
- Fixed palette reading
- Better console window detection code
- Version numbers for both DLL and TSR
- Mouse now moves on IRQ12 instead of system timer interrupt
- Nifty icons, cursors and other little stuff like that.
The sources are also availabe at (
http://iki.fi/sol/zip/SolVBE_10b_src.zip)
(zlib/libpng license, but I'd appreciate patches if you find/fix bugs)
capt.ahab on 9/3/2004 at 01:53
hi!
sorry to bother you but i tried this new version and it won't work on my system. the previous alpha versions had no problems. now solvbe and tn start up (dos4gw message and "starting terra nova version v1.09") and nothing happens. the solvbe window only shows some garbage in the upper part of the window, also there is no sound. as i said the alphas run well. i got a p4 2.54, 512mb ram, ati radeon 9800pro 256 with the latest omegadrivers and default settings and w2k sp4 german. the window reacts on right clicking but as i said it only shows some mostly green garbage. i tried solvbe on blood and it worked. strife didn't work.
Sol_HSA on 9/3/2004 at 06:58
Could you email me directly? Several things have happened between the last alpha and the beta that may have gone wrong on your system.
And I don't mind being "bothered" by the issue - the program isn't finished by any means. Mail me at jari dot komppa at kolumbus dot fi.
Pastey on 10/3/2004 at 01:01
First off, I can't tell you how thrilled I was to find out that someone was working on this!
I just tried this myself and I'm getting the same results. You can see a screenshot of the garbled display (
http://home.columbus.rr.com/yowza/SolVBE_screenshot.jpg) by clicking here.
If it helps, here's my system setup:
Windows XP Pro (latest updates installed)
Athlon XP 1800+
Gigabyte GA-7VRXP motherboard
512MB DDR RAM
GeForce4 Ti4200 128MB 4xAGP video with driver version 6.14.10.4523
Soundblaster Audigy ES with driver version 5.12.5.441
Realtek 10/100 NIC
Hauppauge WinTV Go! capture card
80GB Maxtor HD
52x24x52 LiteOn CD-RW
16x LiteOn DVD-ROM
If you need any more info please let me know. I'd like to help out if I can.
BTW, keep up the good work! I think it's really cool what you're doing for classic gaming lovers! :cool:
Sol_HSA on 10/3/2004 at 06:54
Yep, that garbled screen means that TN doesn't update video memory at all - what you're seeing is the mess left behind by the text mode when moving to graphics mode. If TN would write to the video memory, it would clean that off..
On my system it takes a while (second or two) for TN to first change the palette, and I can see that 'noise' disappear in couple phases. In theory, if the vertical retrace check bugs (as it might, since we're using different CPUs - I'm using p4, you have athlon), you should be seeing the same, but it might take about five minutes..
If you check the SolVBE log (c:\solvbe.log), it most likely says either "waiting for retrace" or "palette events" as the last thing it's trying to do.
In any case, I'll be posting some test versions when I find the time again..
..well, since the ahab has p4 as well, it's probably not a cpu issue. In any case, I'll post some test versions when I get to it.
Pastey on 10/3/2004 at 11:50
Yep. Sure enough, the last three lines in SolVBE.log:
Quote:
5237ms:Mode init: Texture size: 512x256, screen size: 320x200
5238ms:Capturing VGA ports
5727ms:Port 0x3da: Waiting for retrace
I'm eagerly anticipating the next release. Can't wait! :thumb:
BTW, if it will be a while, could you repost one of the alphas for download so I can play? I'd love to try out one of the windowed alpha versions so I can get my fix. ;)
Again - THANK YOU for coding this! Let me know if there's anything else I can do to help out.