Flux on 14/8/2014 at 08:25
Quote Posted by GodzillaX8
Will there be some type of donation campaign where we can donate to receive tiers of rewards?
Don't know really, at the moment we're trying to figure out the best possible road map from now on. We can finish the game we as please/like one way or another, but the thing is what/who is real responsible for the lack of "awareness" for this title? We want to know for sure.
icemann on 14/10/2014 at 04:08
Rise from your grave.
*chants*
The following kickstarter update went out to all of those who backed this project (despite it not receiving the funds it needed):
Hi Guys,
First of all, the whole Pulsetense Games team want to thank you for your support, and although we didn't manage to raise the funds we needed during the Kickstarter campaign, we're now in a better place because of it.
For the past couple of months we have refocused our development strategy and the good news for anyone who backed Solarix, and fans of the stealth game genre, we are back on track and development has continued at full speed.
We have not only been focusing on the game's development but we also recognise the importance of the community and fans of Solarix and the genre (stealth), so on reading this, we have launched a new website for Solarix and Pulsetense Games.
Your feedback on game features is very important to the team, so we have also launched a new forum where you can chat with other community members and the developer as development progresses. If you questions for the team do not be afraid to ask we will always be honest with you.
What we would like you guys to do now is visit (www.pulsetense.com) and sign up for the forums and follow our social media channels so you can start interacting with each other about Solarix. We have made it a simple process to join the discussions by adding social media sign-ins for comments but we encourage you to create a forum account and really get involved.
With the new website you are now able to comment on anything art, blogs, new posts, screenshots, videos.....anything. The same goes for the forum nothing is off limits, we only ask you respect each other. We have done all this as your feedback is vital to us as we come into this important time of the games development.
Finally we have some very important news. The game has reached the alpha stage of development and you'll be seeing a lot more of the game in the weeks ahead so stay tuned to the website and forums.
Thanks once again for all your support and we hope to see you all on the website. So it's great to see that the game is still going ahead.
Neb on 15/11/2014 at 14:06
If you'd have said a few days ago I would have probably been able to make it.
Also, had no idea that this was going on. Next year perhaps.
gkkiller on 13/1/2015 at 15:35
I like the look of the preview, but goddamn, the framerate is sucky.
faetal on 13/1/2015 at 16:14
If you notice the frame-rate going a bit wobbly at points, that’s down to the recording process, not the game itself
Flux on 13/1/2015 at 19:09
Thanks faetal, has been beta-tested on 15 different comps up to now, never heard of frame-rate issue
Another preview, this is based on the same beta impression of the first 3 levels, he calls it review though
(
http://www.grabthegames.com/review-solarix.html) http://www.grabthegames.com/review-solarix.html
gkkiller on 14/1/2015 at 06:15
Quote Posted by faetal
If you notice the frame-rate going a bit wobbly at points, that’s down to the recording process, not the game itselfOops. Too bad. I guess I'm just used to 1080p videos. I stopped watching after the first half hour because it was too choppy, but I'm looking forward to seeing better quality recordings. Despite only being 720p the game does look really good, and the environments have a kind of Dead Space vibe with all the clankiness and the industrial looks. On the whole, it looked kind of like the awesome love child of Thief and Dead Space.
I also wanted to ask, how many levels do you expect there to be in the final build? The preview had three, so I'd guess about 12-15 levels?