So, I kind of sort of released my new game... - by Yakoob
Bucky Seifert on 27/10/2018 at 22:43
Congrats! I liked the first Headliner so I'll be sure to check this one out!
Actually my article I entered in the contest got in the first game, the one about sports cars :D
Mr.Duck on 30/10/2018 at 00:44
\o/
Yakoob on 30/10/2018 at 04:34
@Buccura haha yeah, we were so swept up in dev, it's a bummer we didn't do that contest before.
Al-Though...... maybe a post-release contest that we later patch in is not a bad idea ;)
EvaUnit02 on 30/10/2018 at 09:41
Is there a Switch version?
Yakoob on 30/10/2018 at 23:11
Nope, but hopefully there will be!
EvaUnit02 on 31/10/2018 at 03:33
Cool, please let us know if you put it onto Switch. Cheers.
henke on 31/10/2018 at 08:26
Have you considered Android/iOS versions, Yakoob? Dunno if you've made anything for mobile before, but getting the game onto an Android device from Unity is (
https://unity3d.com/learn/tutorials/topics/mobile-touch/building-your-unity-game-android-device-testing) pretty easy, barring any PC-specific code/plugins messing it up. Novinews' interface should translate quite easily to touchscreen I believe. In fact all the mouse-interactions should translate automatically to taps and drags.
Yakoob on 1/11/2018 at 00:54
@henke - that's actually been my plan all along, the whole office scene is designed for Touch. Also why I switched to Unity with H:NN. I've been looking for a droid developer to port the original one (it's not in Unity), I got some progress but just don't have the time :[
That being said, I am skeptical. Premium apps tend to sink without a massive marketing behind it, usually. Still, I'd like to do it just to see what happens.
henke on 1/11/2018 at 09:37
Cool! I'm thinking about bringing my own in-development game, POGOPPL, to Android as well, so I'd be curious to see how yours does. You can be my cannary in the <strike>coal mine</strike> Google Play Store. :p
WingedKagouti on 1/11/2018 at 11:13
Quote Posted by Yakoob
That being said, I am skeptical. Premium apps tend to sink without a massive marketing behind it, usually. Still, I'd like to do it just to see what happens.
And free apps tend to get lost in the swarm of other free apps. You basically need to get featured for a while to get traction on either store.