Koki on 10/8/2011 at 14:18
And you thought I was an unsatisfable snob
sNeaksieGarrett on 10/8/2011 at 17:26
Weirdly enough I didn't have a problem with Rainbow Six Vegas' third person cover system, I guess mainly because it just worked well. Sure it's less realistic, but it just clicked for me. Perhaps it won't be such a big deal for this game either.
Renzatic on 10/8/2011 at 20:24
Quote Posted by Koki
And you thought I was an unsatisfable snob
And I still do :crossed arms head nodding emoticon goes here:
Warren's Spectre on 10/8/2011 at 22:47
Don't get me wrong I'm not against third person as it has its place. The cover system in Rainbow Six did feel right as you said and was fun to use. However, as I will continually reiterate I don't want it thrown upon me in a game that is not supposed to have it at all.
Zooey on 10/8/2011 at 23:03
If there won't be leaning I'll trash London tonight. And then I'm going to take a burning iphone from an apple store to Montreal and say: This is what you made me do, Eidos! :mad: Repent your false ways and (
http://www.youtube.com/watch?v=HaVXfHZv50Y) lean on me.
Papy on 11/8/2011 at 01:53
Quote Posted by Briareos H
The first game is quite universally overrated today, not in small part due to the fact that, at the age we played it (also true of today's gaming journalists), the mystery of an interactive cyberpunk conspiracy story, even if it wasn't great, simply echoed our longing for deeper post-adolescent gaming.
"Post-adolescent"? I'm 42, I play video games since the end of the 70's.
I played Deus Ex several years after I mostly stopped playing video games, and RPG in particular, because I was tired for all those Mickey Mouse stories. Deus Ex was one of the first game I rated the writing as teen level instead of the usual : "good for an 8 years old who's a bit slow".
What I find amusing is you are talking about the Deus Ex conspiracy. But that really was the least mature part of the writing of Deus Ex.
Other games with the same level of writing? There's Vampire the Masquerade : Bloodlines I just played. Kind of empty, but because of a few aspect, I'd still say teen level. There was BioShock 1 (certainly the most mature writing of any AAA game I played, yes more mature than Deus Ex). There was also some aspect of Gothic 1, but it was so light that I'm not sure it qualifies.
Other than that, there's nothing I can really praise for its maturity. Even games like STALKER or System Shock 2, which I really liked because of the gameplay, had little interest from a writing maturity point of view. And just to be clear, I also include all the adventure games and RPG I played in the 80s in those.
Koki on 11/8/2011 at 05:40
Paging dethtoll to this thread
sNeaksieGarrett on 11/8/2011 at 06:06
Now we know why he's called 'abysmal' :sly:
Zooey on 11/8/2011 at 07:32
Clever argument, sNeaksieGarrett. :rolleyes:
Papy: Bioshock was basically Levine retelling System Shock 2 with different voices, so I don't quite understand why you'd only count Bioshock as mature.
Abysmal: While having more women on board might help with certain aspects of games it won't change the economical situation game creators find themselves in. It's not like men were incapable of writing serious narratives qua their sex. Take a look at your bookshelf if you don't believe me.
froghawk on 11/8/2011 at 14:45
Quote Posted by Warren's Spectre
If you're going to be awkward then we can argue that everything has a beginning and end. No one ever tries to claim that the original Deus Ex was completely non-linear and I think you're the first to mention open world in the same sentence. It isn't a linear game with a 'twist' and the reasons why it isn't are old hat.
And you have the second thing backwards as well. DXHR isn't staying true to the format, it's going against the grain by creating a typical enough FPS with the most facile RPG and non-linear elements. Woah! An inventory? In my Splinter Cell Clone?!?
And all this bollocks about how this could be a great game on it's own right is just sickening. They choose to call it Deus Ex so they'd need to make it Deus Ex or funnily enough that's false advertising. I mean FFS there is no lean and everyone seems to be okay with this? Forcing a generic and not fun since we first seen it in Rainbow Six Vegas third person cover system on us is not staying true to Deus Ex particularly when you can't say it's a modernisation of the game mechanics. COD Black Ops and Medal Of Honor both have lean!
Oh, yes, because a game sequel can't change a single mechanic and still be true to the spirit of the original. :rolleyes: Do you want a sequel or a carbon copy? This is over 10 years after the original. Times have changed. Technology has changed. The game should change, too.
I agree entirely on the point of game stories, though. The only game I've ever found emotionally satisfying was Silent Hill 2, and that bore a strong resemblance to the film Jacob's Ladder. Bioshock almost made the cut but the story virtually disappeared after the golf club scene and became considerably shallower than the system shock games, which were pretty shallow on the story level (though they compensated with gameplay).