Bulgarian_Taffer on 27/3/2009 at 14:21
Hi there,
Looks like I successfully installed T3ED, using Komag tutorial... I'll try to make a tiny mission (like my old Dark Temple, when I experimented with DromEd). I do hope I will succeed.
clearing on 27/3/2009 at 15:31
Good news :D
Judith on 27/3/2009 at 15:55
Best of luck, you might need it :)
Bulgarian_Taffer on 27/3/2009 at 16:00
Uhhh... I already started building rooms... and I feel very strange...
Because T3ED is just... different...
Bulgarian_Taffer on 27/3/2009 at 17:23
Thanks, Clearing!
Meanwhile, I am returning back to DromEd - Thief 2 Gold FM project is waiting :) Check the thread in "The Editors' Guild" to see screenshots of the project if you're interested ...
Beleg Cúthalion on 27/3/2009 at 21:11
Quote Posted by Bulgarian_Taffer
Uhhh... I already started building rooms... and I feel very strange...
Because T3ED is just... different...
Lucky me... 'twas my first 3D editor. :p
Bulgarian_Taffer on 27/3/2009 at 21:21
Eh... Lucky you, yes...
But am I the only one who thinks that the editor is somewhat... limited... I still can't see how to make complicated buildings with gorgeous architecture... Where are my solid brushes? Where is the cylinder, the cone, the pyramid, the wedge? I know there's a way to do this, but I still don't know how, I'm confused...
ShadowSneaker on 27/3/2009 at 22:24
To make solid brushes you click on the 'add' button instead of 'subtract'. They are right next to each other. For complex architecture you need to use static meshes really.
If you ask clearing he has a matlib with around 80 custom textures in it for T3. I sent it to him but I can't find it on his site since I don't read Russian and it's not on this computer so I can't upload it right now.
You can also copy John P's textures, if you have them installed, from the Dynamically Loaded folder in TDS and put them in the Textures and PCTextures folder in T3Ed (all textures have to go in both folders).
I copied most of the files from the Minimalist Project and put them in the T3Ed folder also. Things like the PlayerAnims and the HUD and the font related stuff.
If you replace the gamesys with the MP's then you should have things like edible food without having to make it yourself.
:cool:
massimilianogoi on 28/3/2009 at 03:24
Quote Posted by Bulgarian_Taffer
Hi there,
Looks like I successfully installed T3ED, using Komag tutorial... I'll try to make a tiny mission (like my old Dark Temple, when I experimented with DromEd). I do hope I will succeed.
Just for curiosity: are you that one that wrote me in youtube?
Welcome to the forum!