Digital Nightfall on 15/11/2011 at 12:29
Arena was an ugly Underworld copycat that I could never own anyway because I was too young (13) to ask my parents to buy a game with a half-naked girl on the cover. :laff:
I did however get Daggerfall as soon as it came out (at 15 I was able to buy my own games), and played it off and on for about six months. I found it mostly awful but there was enough random neat game content to keep me playing. On the other hand I think I was also averaging about two games a year at that point. I honestly don't remember much about it, other than that some of the randomly generated dungeons were literally impossible to complete.
Battlespire looked like a quick add-on for Daggerfall, so I skipped it. It looked awful.
When Redguard game out there were dozens of far better looking similar games, so it again went ignored. From the direction of these two games I pretty much assumed that the Elder Scrolls series was dead. After making an ambitious but highly flawed RPG they made two fairly unambitious action games, one of which was 3rd person with no RPG elements.
So as a result, I ignored Morrowind. Even as friends and family raved over it and traded countless stories of their exploits, I stayed away. I was pretty deeply entrenched in getting my architecture degree at that point (though I was just working on prerequisites at the time) and all of what would have been my gaming time was being focused squarely on dromed. To this day I've never played Morrowind.
I did, however, begrudgingly play Oblivion. After an incredibly dull and tedious first few hours I put it down and didn't touch it again for half a year. When I did finally play it, I found it occasionally engrossing but by and large frustrating. My feelings towards the game reached a climax when I, after maybe fifty hours of playing and a mere hour from the completion of the final quest, exited the game and uninstalled it on a whim.
Just this past year I decided to give Oblivion another try. I restored my old saved game, and cheated my way to the completion of the final quest. I just wanted that quest over with. That done, I started a fresh character, and tried out the thieves guild and dark brotherhood quests everyone had raved about so much. They were pretty cool, actually, but the dark brotherhood quests still had a problem: Oblivion's awful combat and magic systems. I could only take so much of that game, so right before attempting Shivering Isles, I had to put it down for three or four months.
When I did finally play Shivering Isles I cheated my way through it again. I realized that the main impediment to my enjoyment of the game was the combat, so I just console-killed every enemy I found. Best decision ever - Shivering Isles did have some good content, which I never would have uncovered if I had to slog through the combat to get to it.
Skyrim is different. I played the game the night it was released, and after having a few mixed feelings about some quirks, I fell in love with it. Then, before I knew it, I cared about stuff that I had never bothered to care about. Even after all those hours of Oblivion I couldn't name all of the races or their homelands. I didn't even realize there were three races of elves and that orcs had no homeland. I didn't care. I couldn't name a single divine or daedra. I didn't care. I barely knew anything about the world or its history or anything a character had to say about anything unless it involved completing my quest. I simply didn't care.
Somehow Skyrim made me care about all of that after ten hours of play, versus the hundred or so total I sank into Oblivion. Suddenly I am reading the books, I am milking every character for every last line of dialog. Finally I broke down and dove into the TES wiki with tremendous curiosity. I never touched alchemy in Oblivion - it looked boring and pointless. In Skyrim, I am an alchemist. In Oblivion I didn't know what those stupid soul gems were about and how enchanting worked. It looked like a waste of time. In Skyrim, most of the gear my companion is using is stuff I crafted and enchanted myself. In Oblivion I avoided combat as much as I could, even resorting to cheating to get around it. In Skyrim I relish the chance to stumble upon a fortress of entrenched bandits, so I can slaughter them and pilfer their stores for more money to spend furnishing my home.
Good job, Bethesda.
The Alchemist on 15/11/2011 at 14:57
i agree, Skyrim is the best thing since Morrowind.
Renault on 15/11/2011 at 15:57
Quote Posted by Digital Nightfall
To this day I've never played Morrowind.
You really need to go back and do this, with some nice fancy mods.
Wunderbar_007 on 15/11/2011 at 15:57
Do you think someone like me who never played (or cared for) Elder Scrolls games of the past will enjoy Skyrim? I've been avoiding open ended games such as this because I quickly lose interest. Sometimes it's due to a lackluster main story/side quests, no lore (the world isn't fleshed out enough) or real consequences of your actions/decision to the world around you. I just see no point in continuing so I quit.
I've tried to get into Fallout 3 and it was interesting at first, but I came to despise it after a short while as to me Stalker games were a much better alternative. I enjoyed the character development in Fallout 3 as Stalker definitely doesn't have much of that but everything else was awful IMO. The world was ugly, the shooting elements were terrible, I didn't care to get into the story as it was all pretty boring to me. Also VATS made it rediculously easy so I just quit.
The only RPG I've been able to get into and really enjoy is the Witcher series. I adore the rich story/lore, I welcome the difficulty (if the game is easy, I quit) and what you do actually changes the world around you. I wish it was a longer game with more to see and do, which is why Skyrim seems appealing. As you can imagine by me being here, my favorite games besides Witcher are SS2, Thief, Stalker and Deus Ex.
Knowing this, do you think Skyrim is something I might get into? I know nothing of the previous Scroll games so I'm afraid I'll be missing on story elements, and I really don't want this to end up another grind fest for better weapons/armor at the end of it all, a solid story/world that I can affect must complement it. Do your decisions in the game actually change anything serious? plot wise? or is it all cosmetic like "Oh, hello Nord! Come on in!" or "Eww, an ORC! But whatever, come on in!"
Koki on 15/11/2011 at 17:52
Quote Posted by Digital Nightfall
Good job, Bethesda.
The system is a joke, animations and cutscenes are typical Bethesda quality(bad), you don't need to eat, you don't need to sleep, time's silly(What is it, 12x speed?), interface is already legendary and there's level/treasure scalling.
Hanse on 15/11/2011 at 19:39
Quote Posted by Digital Nightfall
To this day I've never played Morrowind.
Totally agree with Brethren.. you must remedy this situation POST HASTE.
I started the Elder Scrolls series with Morrowind, though I still think now and then that I should give Daggerfall a go. That said, Morrowind is easily in my top 5 favorite games of all time, and Oblivion was a joke. I am quite pleased with Skyrim - while it does have its problems, it's absolutely a vast improvement over Oblivion, and I am loving it. It's still not quite as good as Morrowind, though. ;)
I don't think I ever realized that you were never into the Elder Scrolls series, Digi. Glad to see you on the bandwagon now. ;)
Renzatic on 16/11/2011 at 04:27
Quote Posted by Digital Nightfall
Then, before I knew it, I cared about stuff that I had never bothered to care about. Even after all those hours of Oblivion I couldn't name all of the races or their homelands. I didn't even realize there were three races of elves and that orcs had no homeland. I didn't care. I couldn't name a single divine or daedra. I didn't care. I barely knew anything about the world or its history or anything a character had to say about anything unless it involved completing my quest. I simply didn't care.
You need to play Morrowind for this very reason. It throws you feet first into this wild, utterly alien world, inhabited by stranger, far more interesting variations of the usual bevy of fantasy races. It was different, unique in quite a few ways. It compelled you to go out of your way to learn about all the neat stories and histories behind everything.
I'm glad to hear that Skyrim is continuing the tradition. Oblivion felt so lifeless and dull in comparison to what came before.
PigLick on 16/11/2011 at 04:44
Yeh a lot of the new books in Skyrim are actually good to read! That was one of my fave things in morrowind, finding allthe books and piecing together the history and such.
Dresden on 16/11/2011 at 06:31
Quote Posted by Brethren
You really need to go back and do this, with some nice fancy mods.
No he doesn't. Morrowind was good back in the day but it has aged terribly.
And yeah, the books are great. I've loved the TES lore ever since Daggerfall. There's just something mysterious and strange about it.
Koki on 16/11/2011 at 06:43
Quote Posted by Dresden
No he doesn't. Morrowind was good back in the day but it has aged terribly.
Hey guy
Get out