Shanjaq on 3/9/2002 at 10:42
how do I give the player some credit for doing an alchemy-related action concerning a container full of ingredients? I looked at Inscription and it was a random 1-5 chance you'd level up the new Inscription skill. I'd rather not turn this into a cheating action for alchemy skill, but how can I give a reasonable bonus for doing this operation, perhaps equivalent to the gains from successfully making a potion?
Forsythe on 4/9/2002 at 05:56
Assuming this is in regards to your Alchemy plugin, you might try making a global var and incrementing it by 1 for every successful use; when it succeeds, do a player->modAlchemy 1 and set the var back to 0.
(Not sure if that'll screw up the player's progress towards another alchemy point though)