Bluegrime on 8/11/2010 at 01:21
So wait. Kolya's german??
Kolya on 9/11/2010 at 01:32
Sometimes I'm German.
ZylonBane on 9/11/2010 at 02:17
But he never goes on the roof.
Bluegrime on 10/11/2010 at 16:29
Is it because their roofs are sloped to prevent snow accumulation? I wouldn't go up there either.
Nameless Voice on 10/11/2010 at 17:41
Some of them have ladders on them.
Cyberpunkgothic1 on 14/11/2010 at 18:58
u r crazy guys! the climate is stumbling, and u dont better know it, than flaming with your idiosety! u r believing in any lies you hear and read of!?
Cyberpunkgothic1 on 13/12/2010 at 03:54
I see! big thanks for your sozial understandment! :)
I also know that the americans dont care and help about learning their language, but I will keep trying to ask in understanding the difficulties about that hard thing, I dont have much of the abilities about that! ;/ so it would be really friendly, if anyway someone will helping in telling those storys, that help to make the understanding of the two, or better that will help to understand the english language system. just as an example, if I call the english language as an system like a mathematican, it may be to would be better to call it a story and not a system, or what ever else. and please let me say, that I never know what is wrong or right about this way of learning and simple understanding the english way of this english world ;) so please be hard about the enlish understanding about everything!
well, as far that Al_B told a different knowledge about my question about the variables, I'm sitting here stuppid again! lol I really like to provide a tool, that is simply the right and correct thing about our great game! ;) so dont be shy, if you had have heard a third version about that! ;) we will see how we can find the right informatin!
also I have to thank Al_B again, he answered my questions about the language-things of ultima underword's games, greatly with a lot of links, already on a different forum at this board! :D so I'm just repeating to clearify my knowledge about the programming language c++. so I hope I'm be able to use and bind in those two existing programs, that are about encoding the languagefiles of those beautiful two games, and already ss1! it is my target to write a de- / encoder of translation the textfiles, into different languages! as far of my stuppid abilities about lerning different forange langages, I am confident to code this helping tool of translation! :D
best reguards, sometimes a little bit ironic, but not now! ;D
Cyberpunkgothic1 on 18/1/2011 at 22:15
well okay, I like to improve the english in the help and I'm not sure, if this is correct. I mean the part called "Monster Respawning".
okay, the question is, if for the maximum of less respawning monsters, must the point of "no respawn" enabled or disabled?
btw, someone hacked the textfile! thank you for not telling me this! :(
...well okay, my paranoia let me again act to fast! ;)) this was no hack! I did this grouping by myself! the question is then, what bug let the switching between german and english end in giving a error description? I will find this out tomorrow also! :)
thanks ;)
Cyberpunkgothic1 on 9/2/2011 at 19:37
hello everyone!
I will tomorrow release a new version with a quick fix for the last bug.
please tell me if you have found any other bug or if you have any wishes for the new version?
however, I'm thinking about to rename some classes, the meet the architecture picture of system shock 2. so it would be nice, if you would say, if it would be importent, to keep the old classes names!?
happy shocking! :D
Cyberpunkgothic1 on 14/2/2011 at 06:25
I uploaded the new version to the known places! :D
I corrected the language showing bug, languageswitching should now work without errors.
and also I corrected 2 errors at the help of respawning:
1. no respawn should be disabled, and not enabled!
2. by reading the readme of the patch again, I thought, that lower_spawn_min, and the corresponding option in shockcfg should be set to 0 (zero). please correct me if I'm wrong about that.