Robotkid3000 on 30/9/2012 at 18:36
Hey gang,
Robotkid here. You may remember me from such games as "Thief: The Dark Project," and "System Shock 2!" :D
I finally took the time (after some encouragement from Valentin) to post the my original multi-track recordings I created for System Shock 2.
You can find them here, along with some comments about how I made them:
(
http://www.robotkid.com/systemshock2/)
Enjoy!
-Robotkid
ZylonBane on 30/9/2012 at 18:43
Uh... whoa. I didn't see THAT coming.
BTW, I think the background color on that page is supposed to be black?
EDIT: shock2_loops_engineering_90bpm.zip can't be extracted in Windows. Probably due to question marks in some of the filenames.
Al_B on 30/9/2012 at 19:01
Fantastic, many thanks and it's good to see the comments on the music.
Myagi on 30/9/2012 at 19:23
Wow, this week just keeps on giving :D ! Thanks!
Albert on 30/9/2012 at 19:32
Haha, yes. I happen to love the credits track, too.
This is some awesome news. I admittedly have never been a big SS2 fan (I prefer to watch it, or play with people nearby), but I really enjoy the work that went into it and the talent involved. So it's great to know that some LG/IG guys' are still alive, kicking and aware of us over here. :D :cheeky:
Robotkid3000 on 30/9/2012 at 19:55
Quote Posted by ZylonBane
Uh... whoa. I didn't see THAT coming.
BTW, I think the background color on that page is supposed to be black?
EDIT: shock2_loops_engineering_90bpm.zip can't be extracted in Windows. Probably due to question marks in some of the filenames.
This stuff should be fixed now if you reload the page.
Thanks!
RocketMan on 30/9/2012 at 20:17
Just to make sure I understand correctly:
The game's audio is broken up into pieces so that each piece can be triggered in a different location of a given level.
The game shipped with relatively low quality versions of the original music so when "some" of the original scores became available we tried to put the better music in the game except that this music was not broken down into pieces so the game could not use it as it was. In order to break the music up for game use, the music had to be re-sampled, which introduced a slight hiss into the tracks. For fear of degrading the music further, this was left in. This is (until now at least) where we stand with the SHMUP upgrade for ss2
Now, according to this thread, we have the same original high quality music except that we have all of it and it's been broken up into pieces already so we don't need to mess with it and it should sound better than what we currently have???
I noticed 14 tracks in the song.crf archive so please correct me if I'm wrong as I didn't download everything here yet.
Briareos H on 30/9/2012 at 20:21
Thanks man! We live exciting times for sure :)
DrK on 30/9/2012 at 20:29
Nice ! Sure is one hell of a week.