Thirith on 10/1/2017 at 15:04
I'm already looking forward to climbing around on huge Lara Crofts before sticking a sword in their weak points and feeling bad about it afterwards.
froghawk on 10/1/2017 at 15:06
lol
Mystery somewhat solved, EM developed the multiplayer for the first 2 games in the series: (
https://community.eidosmontreal.com/blog/Surviving-Together)
I didn't even know there was multiplayer! So I guess this means the next one could be exactly the same on the dev front.
Malf on 10/1/2017 at 15:21
Now they just need a better voice actor for Lara, one who sounds like she actually knows what she's talking about.
And the supporting cast. Seriously, if it's based in another faraway country populated by generic North American accents, I'll be officially annoyed.
Sulphur on 10/1/2017 at 15:25
You know, I wouldn't mind seeing Lara swoop her way around a tomb. (Possible achievement for covering enough surface: A Sweeping Victory.)
RotTR was all right, but like TRTRTR2013, it was an aggressively competent game that was more third person run and gun than third person platformer, and seemed to be missing some sort of vital spark to set it alight. There's a core conflict between the game's systems, where the shooting and the hunting and the skill unlocks are at odds with its themes of religious orders, seeking justice for the dead, looking for closure, being a good person etc. etc.
Which is not to imply it's 'good but bad', I enjoyed my time with it, and I don't think CD has ever made a bad game; it's just that its constituent parts are all glued together in a way that makes the seams more apparent than they normally are. Here's hoping they just ditch the weird story stuff for the next part if they can't make it work, and keep it simple.
Nameless Voice on 10/1/2017 at 18:29
I feel like I just repeat the same tired lines every time the conversation turns towards Tomb Raider games, but I'll say again that I wish they'd tone down on the murder simulator and dial the actual tomb-raiding back up.
Both of the new Tomb Raider games were good games, with the second fixing a lot of the issues with the first, but they are still far too focused on combat and murder rather than the platforming and exploring that the series is supposed to be about, and both still have this huge story/gameplay disconnect between Lara as a realistic and relateable character and her being a mass-murdering neigh-invulnerable psychopathic goddess of death.
froghawk on 10/1/2017 at 18:32
Honestly, I haven't played the first two yet. I've had many people tell me they're surprisingly good, but the above commentary has put me off from pulling the trigger (heh heh)
Neb on 10/1/2017 at 19:45
Tomb Raider has always been a murder simulator though. Back when the first one was released, everyone joked about the excessive murder of wildlife - and then it only got worse when, in Tomb Raider 2, if you weren't swimming around harpooning sharks you were running through the streets of Venice getting into gun fights with dudes. It's action adventure, through and through.
Nameless Voice on 10/1/2017 at 20:03
The original game has almost no human enemies, at least (and the remake has basically none outside of cutscenes.)
They also didn't try to be realistic and didn't really try to set up Lara as a likeable character, either.