The Brain on 2/11/2005 at 19:19
Quote Posted by TF
Looks like the ninth ball gets the Death Stage 12 property somehow. Entirely out of my hands, especially since I didn't edit the cryokinesis projectile itself. It's a natural bug of Dark, but I think I can add something to force every projectile to set that property to normal when it is fired. I'll have some time for that tommorow.
Is it happening every time? And only in hydro?
I have to check if that happens in other levels.
There is still something in that level that causes game to crash. Maybe whole level is bugged up?:confused: :erg:
I even deactived your mod and other's mods with Zombe's ModManager and made another mod that cointains only your updated hydro2.mis and gamesys.
With Zombe's Level Selector-mod I directly jumped in to Hydro-level and when I entered that room near chemical store room, I see
something that makes same noises as monkey do but it has spider model and it's in water.
Then whole game crashes.:(
Ohh, I'am so anxious to continue my gameplay....
TF on 2/11/2005 at 19:21
I really don't know, try to avoid that room, I'll investigate further.
TF on 3/11/2005 at 13:18
Invisible dead monkey might be due to some tinkering I've done with shield effects for the scramble grenade.
Added a gamesys fix to the first post that puts hybrid vanishing back in and fixes the occasional body dissapearance on looting.
The Brain on 3/11/2005 at 13:58
I installed your gamesys and now I can't heard any footstep sounds at all. :confused:
I even reinstalled System Shock 2 and your mod to see if that helps but when I use your updated gamesys, same thing happens.
TF on 3/11/2005 at 14:16
Fixed.
Spitter on 3/11/2005 at 19:27
That's just the "too many objects on-screen at once" bug I fear.
TF on 3/11/2005 at 19:57
I didn't add that many objects to that medsci area to justify that. In fact I could say I didn't add anything that could possibly trigger that bug anywhere. (although explosions might do it for half a second)
Additionally it never happened to me.
The Brain on 3/11/2005 at 20:15
Quote Posted by The Brain
...Nearly invisible dead monkey in cage at MedSci Medical Level.
Quote Posted by TF
Invisible dead monkey might be due to some tinkering I've done with shield effects for the scramble grenade.
I have found out that invisible dead monkey occurs only when you have Rebirth-mod activated via Zombe's ModManager.
Quote Posted by Spitter
That's just the "too many objects on-screen at once" bug I fear.
Odd. That bug never occurs with vanilla System Shock 2 or any other mod on.
More bugs:
Now game is freezing at that little trap at MedSci Science-level. :(
Hurrh. Only way to get out of this situation is cold boot.