TF on 19/11/2005 at 15:30
The in-game description text for the Cyber Assimilation trait was changed to accomodate the ninja stars.
No, the star's damage isn't affected by stats, nor is it possible to make it so.
ZylonBane on 19/11/2005 at 16:13
Why not? The Standard weapon skill affects how much damage bullets inflict. Seems like the same principle could be extended to any projectile.
TF on 19/11/2005 at 17:53
Yeah, exactly, the standard weapon skill. That's because of the Weapon Type property placed on most weapons, which can be Standard/Energy/Heavy/Exotic/Psi Amp. (psi amp just doesn't give bonuses ever)
You were talking about the strength stat, there's no property for that, it's handled by the melee weapons' scripts.
Setting existing properties to crazy new values and making them change values dynamically in-game is nearly all I'm doing in this mod.
Arcaniac on 20/11/2005 at 15:54
Hey TF...
I was playing through your mod a little bit earlier... and it struck me that something was missing though it took me a while to figure out what... the glass doors! I got used to them from Hi Torque's mod, and I miss them in yours :(
You think you might at some point implement Hi Torque style doors on the med-sci deck (or even better, wherever they seem appropriate on all the decks +grin+)... if you want I could slap together some .bin's and pcx's to have appropriate glass doors for all the decks rather than just Med-Sci (and I think Hi-Torque did a Hydroponics one too... I know that Christine used glass hydroponics doors in 'Ponterbee Station').
Oh... and on an unrelated note... you think you could make the shotgun dissappearing model and the crystal shard model separate files? That would make further asthetic modding easier.
- Arcaniac
TF on 20/11/2005 at 16:18
Quote Posted by Arcaniac
You think you might at some point implement Hi Torque style doors on the med-sci deck (or even better, wherever they seem appropriate on all the decks +grin+)... if you want I could slap together some .bin's and pcx's to have appropriate glass doors for all the decks rather than just Med-Sci (and I think Hi-Torque did a Hydroponics one too... I know that Christine used glass hydroponics doors in 'Ponterbee Station').
There's nothing wrong technically with the original doors, so I'll leave it up to the user to install any further object and texture additions he wants.
Quote Posted by Arcaniac
Oh... and on an unrelated note... you think you could make the shotgun dissappearing model and the crystal shard model separate files? That would make further asthetic modding easier.
Okay.
Arcaniac on 20/11/2005 at 16:26
Quote Posted by TF
There's nothing wrong technically with the original doors, so I'll leave it up to the user to install any further object and texture additions he wants.
But that requires editing the maps... +shiver+... I guess I'll wait until you have a final release and then I'll try my hand at sticking the glass doors in there myself.
Thanks! +grin+
- Arcaniac
The Brain on 20/11/2005 at 18:13
I have found another bug, again.
I have cleared out Recreation-level and when I enter to Command level, the game crashes.
I even used Zombe's Level Selector to enter directly from Earth to Command.
Result : crash.
Code:
(5f8.f44): Access violation - code c0000005 (!!! second chance !!!)
eax=00000000 ebx=00000000 ecx=7c859e18 edx=00b64470 esi=0214af0c edi=0214af60
eip=00426fa5 esp=0007efec ebp=00000000 iopl=0 nv up ei ng nz ac po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00200296
dromed!objmodelDecRef+0x195:
00426fa5 8a4d05 mov cl,[ebp+0x5] ss:0023:00000005=??
Opening both Command-levels with ShockEd gives same result, too.
The Brain on 20/11/2005 at 20:46
Nope. Those files didn't work. Gives same error message.
The Brain on 22/11/2005 at 14:42
I have solved that Command-deck crash bug.
Excerpt from monolog.txt file:
Code:
[resimage.cpp@82] Unable to open stream: COM6
[resman.cpp@1350] Failed to load resource data com6.pcx
[resman.cpp@1407] Resource Lock failed -- unable to lock data.
Using com6.pcx as search term in this forum gives this thread: (
http://www.ttlg.com/forums/showthread.php?t=80305&highlight=com6.pcx) http://www.ttlg.com/forums/showthread.php?t=80305&highlight=com6.pcx
So installing SHTUP solved the problem.
But I have found another bug.
When you try to take Crystal Shard from those Crystal Shard wielding hybrids, game crashes.