However, here is the Log file for Easy Mode.
Code:
Log : Saving Level... [112597] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving physics... [ 112605] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving actors + level... [ 112605] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving ChangedActorDatabase... [ 112944] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving ChangedActorDatabase. [ 112944] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving AIGlobals... [ 112944] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving AIGlobals. [ 112944] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving AIManager... [ 112944] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving AIManager. [ 112944] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving SpatialDatabase... [ 112944] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving SpatialDatabase. [ 112944] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving ChangedActorDatabase... [ 112983] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving ChangedActorDatabase. [ 112983] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving AIGlobals... [ 112983] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving AIGlobals. [ 112983] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving AIManager... [ 112983] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving AIManager. [ 112983] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving SpatialDatabase... [ 112983] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving SpatialDatabase. [ 112984] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving ChangedActorDatabase... [ 113701] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving ChangedActorDatabase. [ 113701] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving AIGlobals... [ 113701] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving AIGlobals. [ 113701] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving AIManager... [ 113701] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving AIManager. [ 113701] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : Saving SpatialDatabase... [ 113701] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...done saving SpatialDatabase. [ 113701] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : ...Save completed. [ 114164] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
WARNING: cSoundBufferPool::ResumeSoundPoolUsage called without a prior call to SpoofAllSoundsAndReclaimMemory! [ 114199] (.\Src\SoundBufferPool.cpp : 1756)
Log : Viewport WindowsViewport__0: WM_DisplayChange [ 117205] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Log : TestCooperativeLevel failed (88760868) [ 117676] (..\..\Core\Inc\FOutputDeviceFile.h : 51)
Does this code make sense to anyone? It looks like the problem might be in the "ChangedActorDatabase".. wherever that is in this editor :(