WingedKagouti on 6/7/2018 at 09:20
Quote Posted by SubJeff
Okay, what the actual F is this Terraria effort?!
I got Terraria during 1.0 and have played it extensively every major and minor patch since then.
Nameless Voice on 6/7/2018 at 12:35
Shame that for every Silver Shroud, there were a dozen Child In A Fridge For 200 Years quests.
Bucky Seifert on 6/7/2018 at 18:52
Quote Posted by Sulphur
Hundreds of hours in Bethesda RPGs? I hope those were game extensions with mods. I'd rather drink battery acid than spend that kind of time rolling my eyes at every stupid quest in the vanilla games.
Well I do proudly proclaim that I have bad taste in video games :P but to be fair I almost never play Bethesda games without mods. Fallout 4 in particular.
Sulphur on 6/7/2018 at 19:46
Hah. I will say that I wouldn't blame anyone for wandering their environments for as long as they wanted to, because few devs can challenge Bethsoft on the environmental design front.
Nameless Voice on 6/7/2018 at 20:05
I wouldn't play their games without any mods, but mostly stick to things like UI and graphical improvements.
No amount of mods can fix their awful writing, though.
ZylonBane on 7/7/2018 at 00:27
I bought The Void. Now I have surreal nudity as recommended tags in the store.
Nameless Voice on 7/7/2018 at 00:38
I think the Thief FM community is the exception that proves the rule - some of the FMs had good writing, voice acting, pacing sound design, etc. - though ones that manage all of those things are rare, and it only works because they are mostly writing their own stories, rather than fix other peoples'.
But I don't see how you could really rewrite a modern RPG, the amount of professional-level voice acting you'd need would be staggering.
demagogue on 7/7/2018 at 02:55
There were several mods in Skyrim (and the others) with their own glorified sidequests, some of which just used text without the voice acting, which makes them FM-like. That's actually fine with me, as long as enough of them came out. There just weren't that many of them, or they were trying to be too ambitious.
In that sense, Bethesda game modding communities are more fragmented than the Thief FM community, since lots of different kinds of people are making lots of different kinds of mods for those games. Some of them great... but not so heavy on the "discrete story" fan mission side.
Aja on 7/7/2018 at 06:11
I’ve spent hundreds of hours in Bethesda RPGs, between Skyrim and Fallouts 3 and 4. It’a true the games are often poorly written, but once I’m immersed in a world, it tends to bother me less, and there’s always enough decent writing (and even good sometimes) to keep it interesting.