GRRRR on 20/11/2011 at 15:38
They took out Fuzz (FUCK WHY. I think thats the most likely DLC content to come), Taxi, Ambulance (no more rez-shockpaddles waa) and Firetruck missions :C
Clothing options feel severely limited compared to SR2, there are like premade upper and lower body things, even the piercings and rings are sets (you cant pick single ones anymore theres like left eyebrow and left nostril ring together and such) and stuff doesnt layer - no more jackets on top of shirts and then hanging tons of jewelry on top.
Weapon selection is shrunk down to but you can upgrade every piece, even grenades. Miss the lack of variety but i guess you dont actually need so many weapons? <<
Gang and Police battles are off the scale. Police got tanks, choppers, the ol Bear and some sorta Jeep with machinegun - Gangs got special units like helis with snipers in them which find you frikkin everywhere or some sorta hulk dudes which either got miniguns or flamethrowers or charge you and throw cars and stuff. And all of that can come at the same time, its brutal :eek:
The police seems to have a preference to pick the player character as prime target again opposed to SR2 where they attacked whoever they saw shooting first and you actually could bait them into fighting other dudes. They dont give a fuck about someone shooting unless its you or you walk between your attacker and them and they get hit. Unfair, unfun, why did the AI devolve back to San Andreas, cmon.
I never can quite shake the "Why is this missing/Why is this downgraded compared to SR2" feeling when playing (Answer : THQ wants to push DLC hard/New engine) but its tons of fun anyway :D
Sulphur on 20/11/2011 at 19:58
You mean they took five mini-games out of the five bazillion from the previous game while putting a couple new ones in? A travesty!! :mad::mad::mad:
Anyhow, besides the fact that I can't choose less than two earrings (which doesn't annoy me that much because my character is now - surprise! - wearing clothes, like a pair of lavender golf pants and a pink kitty backpack that seems to be surgically attached to his back), I'm pleased as punch it's not a shitty PC port like SR2, retains the sense of 'go forth, and do ye everything ye wish and not be penalised for fucking around with reckless abandon in the sandbox we have delivered unto ye,' and has a campaign that I absolutely can not take seriously at all.
I've noticed it with the latter-day Red Factions, and now with SR2 and 3: Volition is the only developer these days who seems to realise what fun is, and gives it to the player with zero bullshit attached. They've structured and layered the fun stuff in the plot missions and activities, whilst simultaneously giving players the freedom to cause hilarious amounts of mayhem at the drop of a hat outside of them. The GTAs just seems reined-in and constrained in comparison.
GRRRR on 21/11/2011 at 16:35
Quote Posted by Sulphur
A
travestyNot caring about FUZZ being removed is usually a sign of being a robot, alien lizard man or dead. Please turn yourself over to the authorities or nearest graveyard :weird:
Sulphur on 21/11/2011 at 20:09
Quote Posted by GRRRR
Not caring about FUZZ being removed is usually a sign of being a robot, alien lizard man or dead. Please turn yourself over to the authorities or nearest graveyard :weird:
Of course I liked Fuzz. Thing is, I played plenty of it in SR2, so I actually would like there to be other things to do in the sequel, and more of them (of which there sadly doesn't seem to be that much, but what the hell, there's still enough to keep me satisfied till the new year comes riding up the horizon).
henke on 24/2/2012 at 20:21
Anyone have any tips for making big bucks fast? I'm currently buying lots of property, that seems like a good way to get a good steady cashflow going. Also got the pickpocket perk and some other bonuses. In act 2 right now, trying to level up a bit coz the mission firefights are starting to get pretty tricky. They really captured the feeling of building a criminal empire very well in this one, more so than in the first 2 games. Perhaps better than any game since GTA:VC in fact.
Loving the Heli Assault missions btw. Defenitely my favourite minigame in this one so far. :)
Fafhrd on 24/2/2012 at 21:01
Try and track down an itinerant Professor Genki and kill it. Should net you around $600,000.
henke on 24/2/2012 at 23:12
Ah, thanks! I'll keep a lookout for him.
All my propertyshopping seems to be paying off already though, the amount of cash rolling in at regular intervals has increased markedly. The property ownership element reminds me of the (very addictive) "gameplay" of Facebook games like Mafia Wars, except applied to a game where you actually have use of the money, rather than just playing to see a number going up.
henke on 25/2/2012 at 19:47
I saw Genki, when I started shooting at him he started running straight at me so I got scared, jumped in a car and sped away a bit down the street. When I got out to shoot at him again he was gone. :(
About 11 or 12 hours into the game now, 43% completed which seems like a lot. I'm guessing it's story-progress and not all-the-minigames-and-properties-and-everything progress. Except from Heli Attack, the minigames are pretty bad. And holy shit this game has more bugs than any AAA XBox 360 title I've seen in recent times. Sometimes when a mission starts my character will ragdoll and fly around all over the place for no reason. Once I got stuck underwater and couldn't "Warp to shore". Sometimes your fellow AI dudes will get stuck behind pieces of debris and just keep running and running without getting anywhere. For all it's faults I'm still loving it, played about 5 hours of it just today. :)