ToxicFrog on 6/12/2007 at 22:39
So, I'm back to SFC after a long absence. VDMSound + SolVBE and everything works mostly great. I'm having weird issues with the mouse, though; as long as I leave it still, everything's fine, but when I move it, the game suddenly gets rather choppy. This only seems to happen in 320x400, too.
I've tried various combinations of solVBE's -m0 -m1 -m3 -m8 and VDMSound's timer and CPU usage settings with no success. Anyone seen this before?
volpetrolski on 13/1/2008 at 17:45
hi guys,
got TN working but is there a way to make the pba rotate faster? Turning goes terribly slow! Also, I don't remember how I get to run it with 320x400. Is this possible under dosbox / XP?
thanks a lot. TN is definitely one of the best shooters ever. Too bad a sequel/remake will never be done. :tsktsk:
Shadowcat on 13/1/2008 at 20:46
Quote Posted by volpetrolski
got TN working but is there a way to make the pba rotate faster? Turning goes terribly slow!
Slow compared to whipping a mouse around, true, but no, the suit can only turn so fast I'm afraid. (If it seems really stupidly slow, time a full rotation for us and we could compare it for you.)
Quote:
Also, I don't remember how I get to run it with 320x400. Is this possible under dosbox / XP?
Of course. 'O' for options. (Also note that the very best landscape detail setting needs to be selected manually.)
volpetrolski on 18/1/2008 at 14:39
thanks man.
apparently the 'slow' movement was nothing but an hardware issue. I tried the game on my companylaptop (a new HP nc8430) and it works even better then it did on my pentium 10 years ago. Dude, I'm happy! :)
uk_john on 20/2/2008 at 22:42
STILL playing this game a year later!
Have always been playing it great at 20000 cycles in DOSBox using a frontend called D.O.G., have the graphics set to opengl and the sound set to soundblaster and general midi. Can play at 320x400 and to be honest the gameworld seems to be at least as good as games that came out 4 years later! I haven't tried NOLFB, etc, as quite honestly I don't think I could have it playing
or looking any better than have now!
Also, for those that don't know, there are two demo's available, one with one BRAND NEW mission, and a second one with THREE MORE BRAND NEW missions!
Gotta love this company and PC gaming 10 years ago for doing games like this and then releasing demo's with brand new missions!!
Raglits on 17/6/2008 at 19:11
Quote Posted by Chimpy Chompy
Any of you got TN running at full speed in Dosbox? It works for me, but is pretty slow in 320x400, even with cpu cycles cranked up significantly (and I'm running a fairly fast PC).
I have a HP laptop and it runs like a dream, fullscreen and 320x400.
Just straight DosBox, no frontend.
BFBeast666 on 13/4/2009 at 00:14
Hi!
TN was one of the first games I bought for my first gaming rig back in the mid-nineties. Since then I tried to get it running on every machine I owned. To spare you the boring details of successes and failures (I went through five PC's up to date) I am happy to announce that on my newest machine (Athlon 64 x2, 3GB Ram, GeForce 9600 GT, onboard audio, WinXP Sp3) it runs flawlessly under DosBox 0.72, no extra programs/drivers needed. Movement/Turning speed is as I remember it from my Pentium 100 machine.
But after having played tons of other shooters I'm struggling a bit with the controls. Is there a way to swap the turning and strafing keys? I'm getting smoked by the pirates because instead of dodging, I'm turning away from them. Hard times.
Or it may be that my 34-year old reflexes aren't what they used to be *cough*
Shadowcat on 13/4/2009 at 05:00
Quote Posted by BFBeast666
it runs flawlessly under DosBox 0.72 [...] Is there a way to swap the turning and strafing keys?
Thanks to DOSBox, yes there is.
I'll assume you have a dosbox.conf file in your TN game directory. Open it up and find the "mapperfile" line. Change it to something like:
mapperfile=E:\games\TNOVA\dosbox.keymap
(but as appropriate for wherever the game is installed on your machine, of course. This should be the genuine path in Windows, btw, not the mounted DOS path that you've configured in DOSBox.)
Now start the game, and press CTRL+F1 to open DOSBox's keymapper.
Select each key to rebind, click 'del' to remove the default binding, and then click 'add' and press the key you want to bind it to.
Do that for all four, and click 'save', and you should be sorted permanently.
If you don't specify a directory for the keymapper file in your config file, it will go into the DOSBox program directory; but it's better to keep it with the game files, IMO.
Quote:
Or it may be that my 34-year old reflexes aren't what they used to be *cough*
I hear that :)
BFBeast666 on 13/4/2009 at 11:49
That should come in handy, thank you very much. I'm just beginning to plumb the depths of what DOSBox can do and I'm mightily impressed :)
And no, I don't have a "dosbox.conf" in the TN dir (yet). Can I just copy the one from the DOSBox dir and edit it after saving it to the TN dir? If so, the rest of your instructions is a no-brainer :)
Good to be back on SFC *sigh*
Shadowcat on 14/4/2009 at 05:47
Quote Posted by BFBeast666
That should come in handy, thank you very much.
You're welcome.
Quote:
I don't have a "dosbox.conf" in the TN dir (yet). Can I just copy the one from the DOSBox dir and edit it after saving it to the TN dir? If so, the rest of your instructions is a no-brainer :)
Yep, pretty much:
1. Copy the default dosbox.conf to your TN dir, and then edit it accordingly. You want the autoexec section to look something like this (again, depending on how you installed it):
Code:
mount c c:\games
c:
cd tnova
tn
2. Make a DOSBox shortcut to run the game with, and edit its target so that it specifies your custom conf file. Something like this:
Code:
"C:\Program Files\DOSBox-0.72\dosbox.exe" -fullscreen -conf "C:\games\tnova\dosbox.conf"
3. Optionally, give your shortcut a nice TN icon, so that it looks pretty, and pop it into your start menu, or wherever you typically run your games from :)